Reviews and Problems with Act of War: Direct Action
Showing 1-10 of 18
Both Challeng and nerve wracking
8 March 2013
Summary: I love this game I just wish they had kept making and improving it. My computer crashed and I lost the game so I bought a new one because I had installed the old one with all the updates and threw away the instructions, Bad idea which had the Key to unlock the game, so I had to buy new one which is the basic game. Great game, now I am on a quest to find the upgrades that made it the best game of all. But the price now is so good for this game can not be beat.
Summary: I liked the game, I played it it a lot. I still play it sometimes. I like Warcraft/Starcraft type games, such as the C&C line,etc. This game got less than favorable reviews online for being short and not all that replayable. I disagree, I have replayed it many many times and certainly have gotten my monies worth out of it.
J. Loscheider "No one knows I'm a radical", Amazon
28 July 2008
Summary: Act of War: Direct Action comes out 2 years after C&C: Generals, so I'll make my comparisons to that excellent benchmark game. There are two major improvements that AoW has over C&C:G. First, the plot is far more immersive. Plenty of live action video (not quite "24" but it works) helps weave an intricate and interesting story line, far preferable to the so-so briefings at the start of C&C missions.
Summary: I have played both the C&C as well as RA2 and Act of War is as good as it gets. This may be the game that the other RTS games were trying to achieve. The graphics are spectacular, maybe an 8 out 10 (even better if you have a PC that can keep up). San Francisco, London and Moscow are all well done urban centers with lots of structures to capture, hide in or blow up. The enemy can be anywhere.
Summary: This game is O.K. The missions are easy, really easy. Please do play on the hardest level. I can't even imagine how easy the easy levels could be. I only had to restart a few times and that's just because I wanted to "play" around and build a big and perfect army to attack with and would accidentaly hit a trigger point and then I would be attacked "prematurly," though I could have rolled over the "bad guys" any time I wanted.
Summary: For a game released in 2005 I was pleasantly surprised by the graphics. The
unit models are nothing to write home about, but the environment is wonderfully
detailed, especially the city missions that bookend the game. All the traditional elements of Red Alert-style RTS are here – tech trees,
individual unit control, base-building – but there are some nice touches,
such as the ability to earn money by taking enemy prisoners, or by occupying the
Summary: I was going to write a review when I got this, but forgot. Just came across
the listing again and saw the previous two posts, so had to say something. This game is great fun . The factions are not the same as in Zero
Hour, but they are balanced, and it makes for a nice change to ZH rip-offs. I've
had no trouble with drivers or bugs. The graphics are great, the storyline is
kinda cool too. Oh, and the price is pretty good!
Excerpt: Act Of War: Direct Acton Ett strategispel som inte blev så populärt som dom trodde när Atari släppte detta spel 2005 . Spelet har en väldigt unik sak som ite några av dom andra strategispelet har. Åsikter Spelet är faktiskt ett väldigt coolt spel som jag tycker dom som inte har provat ska prova så snabbt som möjligt om du gillar RTS-spel.
Summary: Buenas a tod@s El título de Eugen Systems publicado por Atari recoge el testigo de una de las grandes franquicias de la estrategia en tiempo real militar. Sin que tenga nada que ver directamente, este Act of War recuerda desde el principio a los últimos Command and Conquer: vídeos introductorios hechos con actores de carne y hueso, temática militar, unidades realistas con un toque futurista y un argumento que podría hacerse realidad para nuestro mal.