Summary: Time travel in fiction comes in two varieties. One is the sort of unexplained, mysterious force that you accept and don't question for the sake of entertainment, like in The Time Traveler's Wife or Back to the Future .
Excerpt: So you are playing your favorite real-time strategy game,
and you make a really stupid move. Oh, how you wish you could go back in time
and undo that errant command and save your troops! But, what if you could?
Excerpt: Achron Review Publisher: Hazardous Software Platform: PC exclusive UK Price (as reviewed): £22.99 (inc VAT) US Price (as reviewed): $29.95 (ex tax) Maybe we're just keeping with Achron's time travelling concept in our desire to skip straight to the conclusion of this review, but the conclusion...
Excerpt: Meet the time-travelling RTS that should be impossible. It’s called Achron , and we asked Richard to pull off the equally impossible feat of not calling it ‘Archon’ even once. That’s a completely different game. But we digress. Here’s Wot He Thought.
Achron's time-traveling brilliance is marred by some critical flaws.
31 August 2011
Summary: Have you ever really sat down and tried to make sense of time travel logistics? The more you try to make sense of the inevitable paradoxes that arise, the more your brain threatens to turn to jelly.
Pros: Time manipulation opens up a dizzying array of tactical possibilities, Three factions with distinct play styles, Long campaign and plenty of multiplayer maps make for good value
Cons: Abysmal pathfinding, Units look too much alike, Bad visuals and sound effects, A variety of sloppy details and missing features
Summary: Achron создавалась несколько лет, и наверняка многие геймплейные элементы были убраны в угоду такой составляющей, как перемотка времени. Увлекшись этой оригинальной идеей, создатели совсем позабыли о тех деталях, без которых современные стратегии не могут существовать.