Summary: Abandoned: Chestnut Lodge Asylum is a decent game. You are exploring an abandoned asylum in hope to find the answer of your recurring nightmare. Upon your adventure, you found out that the asylum did have a mystery, each patient disappeared every year... and the next page has been torn out. If you're new in abandoned bulding-themed HOG, then this can be your first step. Graphics are good... except for HOS. Locations are creepily realistic and memorable.
Summary: Overall I thought this game was very well done, with plenty to keep you busy. Lots of HOG scenes but not too much repeition, a few mini games and some of the adventure style figure out what to use where. I played on hard mode and it took just over 3 hours. The only thing I found a little frustrating is I'd have liked something in the middle. I generally like the advanced modes as I don't want sparkles showing me where everything is all the time.
Summary: This game really surprised me. I didn't expect much when I bought it, and really only got it because I had some credits to use, but it definitely was worth it. If you are a fan of hidden object games, you should definitely give it a chance. It may not be one of the best out there, but it's definitely far from being the worst and definitely worth playing.
Summary: Abandoned: Chestnut Lodge Asylum was fairly long as SE's go. It took me 4hr 23min to complete with no puzzle skips. But a lot of my time was spent going back and forth between locations, and every time I used the elevator I had to wait for the same cut scene to complete. It wasn't always clear what to do next, and in a game with such a large area to explore, a map would have been very helpful.
Summary: I have to agree with most here, and that's not usually like me. I like to be different, but this one wasn't what I thought it was going to be. Too many HOS, no real direction, but hey...the SE came with a SG, and all sorts of extras, so it wasn't all bad! Try it yourself and make up your own mind..
Summary: Yes the elevator strikes again, thanks to krystal for the tip :). In fact the game even starts with you dreaming about falling in the elevator pit. It was to expect that after so many elevators in so many games one will go wrong. Action goes on an asylum ground with a not very original story. The game is HO adventure with some quite easy going puzzles. Once again a bit too many and repetitive HO scenes, list based.
Summary: This game had a lot going for for it IMO. For the price of an SE it had achievements to achieve, morphing objects and a strategy guide. The storyline was quite good, the HO scenes were plentiful and it had some very tricky inventory objects.You interacted with a kid and a cop, traversed electrical wires and explored attics and hidden rooms. Was it anything new and different? No. It even had the dreaded elevator complete with endless trips up and down.
Summary: I did purchase it and I am really enjoying this game. The graphics/artwork are pretty good, not the best I have seen but far better than most. The coloring was dark, eerie but colorful until the hogscenes, then I felt the colors were dimmed and was a lot harder to find some of the objects. The rest of the game was ok but like I said why the diff. in coloring in the hogscenes??