Excerpt: System Requirements • Windows XP / Windows Vista • CPU 1,6 GHz • 512 MB RAM • 256 MB Graphics Card GeForce FX- Generation or ATI Radeon 9500 • 3 GB hard drive space • DirectX 9.0 compatible • DirectX 9.0 compatible Soundcard A Vampyre Story is about Mona De Lafitte an opera singer from Paris whose life was ended by a vampire named Shrowdy Von Kiefer. Shrowdy is smitten with Mona as she reminds him of his long lost mother.
Conclusion: All this comes together in a digitalisation of the phrase “you can’t teach an old dog new tricks.” The game’s got shiny visuals that are definitely unique, but it fails to push any boundaries in the core game design. There’s enough there to get adventure veterans excited and you’ll be kept entertained throughout the game.
Excerpt: Point and click adventure fans are waiting for A Vampyre Story since 2004 when the game was first announced as the resurrection of the adventure genre. Of course, since then, many other games followed the same headline but barely managed to cope with the 3D universe or the pressure – so it would be pretty fair to say that it’s up for A Vampyre Story to revive the genre or let it rest in peace. Can a vampire game do that much good?
Excerpt: I enjoyed Sony’s release of Killzone 2 in 2009, but I have to say that I haven’t looked at that title for well over a year or so. Since then I have moved on to other games, other genres, and other experiences. One genre that I have always been interested in is first person shooters. I have played quite a few over the last few years, and when a new one comes out, I find myself playing it to see what all the hubbub is about.
Conclusion: There are quite a few other annoying components to the game which, individually are not enough to make you out and out dislike the game. But collectively, they add up to quite a bit of annoyance. The one I'll cite in closing is, once you've saved the world from annihilation, what do you do for an encore?
Excerpt: A Vampyre Story is a point-and-click adventure from first-time developer Autumn Moon Entertainment. In the game, you play as a vampire named Mona de Lafitte. Mona was an up-and-coming opera star before she became a vampire, but now she’s stuck in a gloomy castle in even gloomier Draxsylvania, and she doesn’t have much to do, other than entertain the vampire who turned her, Baron Shrowdy von Kiefer.
Excerpt: Snowflakes spill down upon the spiky turrets of the gloomy Castle Warg in Draxsylvania, as banshee shaped clouds dance across a full moon in the year 1895. Inside is Mona de Lafitte, a statuesque wasp-waisted wannabe opera singer, who has been captured and made a vampire by the villainous Baron Shrowdy. Despite the gentle reminders given her by her only friend, a wisecracking bat named Froderick, she is still in denial about being a vampire.
Excerpt: Problems problems problems… Well, the creation of the game wasn’t exactly what you could say easy to complete. In the beginning it was a Bad Brain Entertainment project, due to problems though, Crimson Cow continued its financing and development. Later, and while the game was half-finished, its head-programmer was changed, something which caused delay with the publishing of the game.