Summary: I purchased this controller to use with Steam Big Picture for games that were better with a controller. It's a simple, quick alternative to setting up a PS3 controller with drivers. The controller is exactly the same as a standard 360 controller. The wired version was fine for me, as I play on my desk. However, if you want to play in your living room, the wireless controller might be a better option.
Summary: Even though it came with drivers, none were needed. Everything automatically detected in windows 7 and the games instantly recognized the controller without having to map buttons. For anyone wondering what the difference between this and the "Microsoft Xbox 360 Wired Controller" going for $35 its that this one comes with a driver disc.
Summary: The controller that I received from this seller (CreativityFair) was horrendous; it must be a knock-off. The joystick do not have full 360 degree control, but seem to operate in only 8 directions. The triggers and some other buttons were sticky from the first play. I have had other 360 controllers for PC that worked well, but this one is terrible in every way. I do not recommend this vendor to anyone.
Summary: It worked great, but after 30-some days, it wouldn't even power on. I tried it on another computer, and it still didn't work. My friend's controller worked fine. So, it was definitely the controller that had the issue. I take really good care of my electronics, too. I decided it needed to be replaced under warranty. Since it was past 30 days, I couldn't replace it through Amazon. I had to replace it through Microsoft.
Warning: Does NOT work correctly with DirectInput games
KT Chong, Amazon
21 May 2014
Summary: Before 2006, all PC games used the DirectInput API standard for controllers. In 2005, Microsoft implemented the XInput API for Xbox 360 and adopted the new standard for Windows. However, the transition process for Windows has been slow and gradual: some Windows games from as late as 2013 still used the DirectInput method, (e.g., BioShock Infinite.) Microsoft "claims" the new XInput API is backward compatible with the old DirectInput API. That is not entirely true.
Summary: 5 months after purchase, the right stick would get stuck slightly and I would have to manually center it. Otherwise it would always veer. Then the usb connection became intermittent. I just went to Best Buy in frustration. While my complete satisfaction over the quality of my replacement helped me forget, two separate components having problems within 5 months makes me want to ask a lot of questions.