Summary: There's nothing more upsetting than a game that believes, if it's wacky enough, it can get away with being crap. It's hard not to love a game that seeks refuge in audacity, as evidenced by the cult fanbase of such titles as Deadly Premonition and Earth Defense Force . Tank! Tank! Tank! clearly seeks the same kind of cult success, as evidenced by its delightfully stupid name.
Excerpt: Seems like just about every system is launched with a game that initially looks to have limited appeal, but eventually builds a cult following and becomes successful. Usually these games have a unique concept and a low price tag, and with Tank! Tank! Tank! for the Wii U, at least half of that equation is satisfied. Is it a launch darling or day one dud? There’s really no story in Tank! Tank! Tank!
Conclusion: Concept: A simple vehicle combat game that is mildly amusing at a Dave & Buster's, but feels hollow on a home console
Graphics: Enemy animation is good, but the world’s basic overall design is missing a lot of detail
Sound: The sound design is intentionally noisy and attention-grabbing for arcades, but is annoying in your living room
Playability: The simple tank controls are easy to pick up – too easy.
Excerpt: I don't get any enjoyment out of trashing games, unlike some reviewers in this industry who seem to relish the negative review. If you understand the amount of time, dedication and sweat that goes into the game development process, you would feel the same way. I am a writer myself, publishing multiple books both fiction and non-fiction. Doing creative work can be frustrating, especially when you hear negative, unproductive feedback.
Conclusion: Ho ricevuto una copia del gioco dal distributore italiano e ho affrontato la campagna in solitaria per alcune ore, gettando la spugna quando il gioco, oltre a chiedermi quantità indecenti di medaglie per proseguire, ha pure cominciato a premiare il mio sforzo con un riciclo a base di robottoni dalla colorazione diversa. Ho anche provato un po' il multiplayer.
Summary: Det beste man kan si om Tank! Tank! Tank! er at det er funksjonelt. Historien er banal, oppdragene er så kjedelige, lite varierte og meningsløse at det å spille dette makkverket føles meningsløst. Og når man må spille de mange oppdragene om og om igjen for å komme seg videre, er det den siste tidssløsende spikeren i likkista.
Conclusion: Tank! Tank! Tank! maakt op geen enkele manier indruk en juist omdat het repetitieve gameplay kent, voelt dit als lopende bandwerk in een fabriek waarin iets ontzettend saais gemaakt wordt, wat je nooit nodig zal hebben in je leven. Misschien een fabriek waar Tank! Tank! Tank! zelf gemaakt wordt?