Conclusion: Past 3D Sonic games have ranged from absolutely dismal to infrequently entertaining, but 'Lost World' represents something outrageously new for the Sonic Team over at Sega. They are finally making a real step in the direction of that original vision: translating Sonic's platforming and speed into 3D, thrills and all.
Summary: Sega are enjoying a partnership with Nintendo that older fans like myself never saw coming. These two rivals were always supposed to butt heads and eternally try to outdo each other. Strangely though, this newfound cooperation isn't such a bad alternative.
Fast-paced addition to classic hedgehog hero franchise.
Common Sense Media
25 October 2013
Summary: Parents need to know that Sonic Lost World is a fast-paced "platformer" game wherein the seemingly simple goal is to get from the start of each stage to the end. Along the way, of course, there's no shortage of hazards as well as enemy robots to get in the way. Players need to "attack" these robots to rack up high scores and ultimately make their way to the boss levels to take on the true enemy, Dr. Eggman.
Conclusion: "This is the most authentically Sonic-feeling 3D outing yet." "The result is a super-fast character that can also tackle slow, deliberate platforming." "Sonic Lost World feels like a Sonic game, works like a Mario game, and feels totally at home on the Wii U.
Pros: Gorgeous, authentically stylised Sonic visuals, The run button finally fixes 3D hog control, It may as well be called Sonic X-Treme
Cons: The story and cutscenes are abysmal, Not always as intuitive as it should be, ‘Lives’ system doesn’t fit the game
Conclusion: Sonic’s sensation of speed is mostly intact and most stages look impressive, but Sonic: Lost World stumbles due to poor level design. Pathways don't always make sense, and all the momentum-building tools in the world won't save a game from so many awkward starts and stops. Despite an interesting new direction for the ‘90s mascot, Sonic: Lost Worlds barely scratches its potential, and reuses boss battles to an uncomfortable degree.
Pros: Great graphics, Good maneuverability
Cons: Motion controls, Poor level design, Terrible camera
Summary: Fans of Sega's iconic hedgehog will likely know of the Sonic Cycle phenomenon; an oft-referenced flow-chart of doom beginning with excitement at the promise of a new Sonic game and ending with dejection when realising that Sega has unquestionably ruined it.
Pros: Lush, alluring visuals, 2D stages remain the highlight, Impressive audio work
Cons: Frequently frustrating flaws, Power-ups are a waste of time, Slower Sonic takes some adjusting to
Excerpt: Sonic, a famosa mascote da Sega e, durante muito tempo, grande rival de Mario tem tido uma vida atribulada desde os seus tempos áureos na era dos 16 bits. Enquanto a criação de Shigeru Miyamoto soube adaptar-se admiravelmente ao universo tridimensional. O ouriço azul tem tido lançamento de novos títulos de forma relativamente regular mas os resultados não têm sido famosos.
Pros: Momentos de excelente velocidade | Criatividade
Summary: Lost World er et flot og godt platformspil, som vi desværre ikke får for mange af længere. Jeg var supergodt underholdt og var vild med spillets banedesigns, så den hårde kritik spillet har fået mange steder, bider slet ikke på mig.
Review: Sonic Lost World encanta com visual, mas decepciona em multiplayer
3 December 2013
Conclusion: Sonic: The Lost World chega exclusivamente aos consoles da Nintendo 3DS e Wii U. O game se encaixou perfeitamente não só na estratégia principal da Nintendo de atingir um público não tão hardcore, como ao utilizar os elementos dos consoles, como efeitos 3D e funções do Wii U Game Pad. Entretanto, ainda deixa a desejar no fator replay do game, além de contar com um multiplayer um tanto desnecessário.
Pros: Jogabilidade bem adaptada, Visual agradável, Utilização do efeito 3D