Conclusion: Sonic has been on a bit of an awkward slope lately. In the last console generation we saw a slew of bad Sonic games with werehogs and sloppy camera controls paving the way. However, in the last three years he's managed to somewhat redeem himself with Sonic Generations and Colors.
Summary: Everyone knows the story: Sonic Lost World was revealed half a year ago to amazement just before E3 2013. Finally, a Sonic game that looked stunning, had an incredible art style, and seemingly wonderful level design, with no "Sonic Friends" attached. What could go wrong?
Excerpt: There’s no hiding, no denying it – Sonic Lost World draws inspiration from Super Mario Galaxy. It looks like it, feels like it for most of the game and the levels all draw upon the planetoids theme we loved from the Galaxy titles. So how does Sonic slot into the equation? He’s not Mario.
Excerpt: Coming in to 2013, Sonic the Hedgehog was on the rise. With the successful and enjoyable releases of Sonic Colors and Sonic Generations , it had become okay to have faith in the blue blur after years of catastrophic failure.
Excerpt: Lost World is the latest title in the Sonic series released on both Nintendo Wii U and 3DS. In this edition Dr. Eggman is at it again, harnessing the power of menacing creatures known as The Deadly Six but this time the creatures rise up against their master and for the first time Sonic and Dr.
Excerpt: In the eternal battle of Mario versus Sonic, consider Sonic Lost World a notch in the Italian plumber's win column. The game is a blatant rip-off of the Super Mario Galaxy series, unsuccessfully transporting the high-speed antics of Sega's famous blue hedgehog, who's been pretty down on his luck...
Summary: I’m beginning to wonder if Sonic games follow roughly the same rule as Star Trek movies—generally, the even numbered ones are good, while the odd ones are bad? Regardless, Sonic Team seems to have a problem making consistently good new Sonic games, and I think this because they still aren’t quite...
Summary: The first third is exciting. Sonic's dropped into these bright, floating 3D landscapes that branch in unexpected ways. There's plenty to discover, like hidden platforms and lightning-fast straightaways.
Conclusion: Concept: Inject the planet-hopping dynamic of Super Mario Galaxy into another one of Sonic’s 2D/3D hybrid titles
Graphics: The colorful stages sometimes whiz by too quickly to discern what’s happening.