Summary: It's hard not to like the Rabbids. Cute in an ugly way, stupid in an admirable way, the bug-eyed creatures bear an innate charm, and it's hardly surprising they swiftly stepped out of Rayman 's shadow to star in their own franchise. It saddens me that the franchise in question has built itself on a foundation of forgettable mini-game compilations. Rabbids Land is no exception.
Excerpt: Rabbids Land is a party game, and the first party game Family Friendly Gaming has played on the Wii U. Families can enjoy the variety of mini games in Rabbids Land on a board game setting. Families can also enjoy (or raise an eyebrow) to the quirky humor in this Wii U home console video game.
Summary: Rabbids Land just might be the worst Rabbids game yet. It’s a shame too, because the mini games make wonderful use of the Wii U’s GamePad. However, the mini games are for only two players and Board Game Mode forces you to have four characters, between human and A.I. Players. You have to sit through Board Game Mode to unlock any of the mini games for Single or Two Player mode, and Board Game Might just might be the most boring video game ever produced in this style.
Excerpt: The game changes up who faces who during each event, which keeps things relatively even and ensures that no single player is always stuck going up against a computer opponent. Still, the whole process is definitely the most fun if you are competing with at least two human friends… even though that means you’ll be passing the gamepad and any other controllers around the room as if they’re participants in a game of musical chairs.
Zany, cartoonish mini-games with some mild bathroom humor.
Common Sense Media
14 December 2012
Summary: Parents need to know that Rabbids Land is a collection of mini-games meant for up to four people. As with previous games in this series, most activities are accompanied by a very basic brand of bathroom humor -- expect tame gags about burping, cow bums, and throwing up -- likely to be enjoyed most by tweens.
Excerpt: The lovably grotesque Rabbids delve into tabletop territory in their latest misadventure. In a new twist, Rabbids Land frames its funky flavored mini-games within the confines of a traditional board game, aiming for a vibe that blends the feel of recent Mario Party outings with the look of a Trivial Pursuit board.
Conclusion: Rabbids Land is the definition of a mediocre launch title, and even worse, it's eclipsed by another launch title from a first-party developer. It makes me wonder what kind of arrangement Ubisoft have going with Nintendo that makes them voluntarily produce sub-standard software in conditions that virtually guarantee low sales... But that's neither here nor there. Ultimately Rabbids Land is not worth your time, even if you're a fan of party games...
Pros: Above all, Rabbids Land provides a party game experience that is easy to learn, easy to set up, and easy to play with someone from any age group. The interface is slick and intuitive, both in menus and during play, and the average player will be able to jump right into things with minimal knowledge and preparation, making it well-suited to family game nights and the like.
Cons: Even someone who's a Rabbids fan HAS to admit that they're annoying... Right? I mean, come on; they're a bunch of derpy-eyed rabbits who periodically scream for no reason. Most of the party games I've played in the past have had some iconic avatars to choose from, rather than these gross, squalling vermin of varying colours. The only people I can see them appealing to is kids, but even then, the varied mascots of other, similar party games would likely fill that role ...