Summary: It's hard not to like the Rabbids. Cute in an ugly way, stupid in an admirable way, the bug-eyed creatures bear an innate charm, and it's hardly surprising they swiftly stepped out of Rayman 's shadow to star in their own franchise. It saddens me that the franchise in question has built itself on a foundation of forgettable mini-game compilations. Rabbids Land is no exception.
Excerpt: Rabbids Land is a party game, and the first party game Family Friendly Gaming has played on the Wii U. Families can enjoy the variety of mini games in Rabbids Land on a board game setting. Families can also enjoy (or raise an eyebrow) to the quirky humor in this Wii U home console video game.
Conclusion: Warped charm makes these bizarre critters and their zany game world likeable enough, but Rabbids Land falls woefully short of the Mario Party format it attempts to mimic. A limited selection of mini-games, events that vary in execution and scope, and the fact the game design itself all but ignores the fact four players are part of the mix puts a serious damper on Rabbids Land's party game appeal.
Summary: Rabbids Land just might be the worst Rabbids game yet. It’s a shame too, because the mini games make wonderful use of the Wii U’s GamePad. However, the mini games are for only two players and Board Game Mode forces you to have four characters, between human and A.I. Players. You have to sit through Board Game Mode to unlock any of the mini games for Single or Two Player mode, and Board Game Might just might be the most boring video game ever produced in this style.
Excerpt: One of the best surprises during the Wii’s launch window was Rayman: Raving Rabbids , a pleasing mini-game collection that introduced gamers to the eponymous creatures from outer space. That title spawned an entire franchise that has kept the critters in gamers’ collective consciousness ever since. It seems only fitting that they should grace the latest Nintendo console with an all-new offering: Rabbids Land .
Summary: Parents need to know that Rabbids Land is a collection of mini-games meant for up to four people. As with previous games in this series, most activities are accompanied by a very basic brand of bathroom humor -- expect tame gags about burping, cow bums, and throwing up -- likely to be enjoyed most by tweens.
Conclusion: Rabbids Land is the definition of a mediocre launch title, and even worse, it's eclipsed by another launch title from a first-party developer. It makes me wonder what kind of arrangement Ubisoft have going with Nintendo that makes them voluntarily produce sub-standard software in conditions that virtually guarantee low sales... But that's neither here nor there. Ultimately Rabbids Land is not worth your time, even if you're a fan of party games...
Pros: Above all, Rabbids Land provides a party game experience that is easy to learn, easy to set up, and easy to play with someone from any age group. The interface is slick and intuitive, both in menus and during play, and the average player will be able to jump right into things with minimal knowledge and preparation, making it well-suited to family game nights and the like.
Cons: Even someone who's a Rabbids fan HAS to admit that they're annoying... Right? I mean, come on; they're a bunch of derpy-eyed rabbits who periodically scream for no reason. Most of the party games I've played in the past have had some iconic avatars to choose from, rather than these gross, squalling vermin of varying colours. The only people I can see them appealing to is kids, but even then, the varied mascots of other, similar party games would likely fill that role ...