Reviews and Problems with Marvel Avengers: Battle for Earth
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Marvel Avengers: Battle for Earth Review
7 February 2013
Summary: Ultimately, Marvel Avengers: Battle for Earth is not a terrible game. Aimed at a younger audience than most brawlers, it provides a simple, effective combat system and a decent-sized roster of recognisable characters (with a few obscure faces thrown in for the sake of balance).
Excerpt: Title: Marvel Avengers: Battle for Earth Developer: Ubisoft Platform: Wii U Release Date: 24th January 2013 (EU) Marvel Avengers Battle for Earth arrives shortly after Avengers Assemble hit the big screen making millions at the box office.
Review: Avengers: Battle for Earth (Nintendo Wii U)
13 January 2013
Summary: While no one will ever accuse Avengers: Battle From Earth of suffering from SNK End Boss Syndrome, it’s still a pretty fun game that completely redefines how we think of and play fighting games. The A.I.
Fun superhero brawler on Kinect with no blood or gore.
Common Sense Media
12 January 2013
Summary: Parents need to know Marvel Avengers Battle for Earth is a "Teen"-rated fighting game with plenty of violence between its characters of comic book superheroes and menacing villains. Kids act out the attacks in front of the TV and the characters perform them in the game.
Excerpt: Beat 'em ups look bloody awesome, don't they? All that carnage and brutality. Only trouble is, you need the memory of an elephant and the dexterity of a pro guitarist to be any good at them. If that's a turn-off for you, then
Summary: Though it's good to see a fighter that anybody can play, Marvel Avengers: Battle for Earth takes simplification just a few steps too far. The core gameplay is fun in short sessions, and there's a decent amount of content and care taken, but after a while the battles become overly-similar and begin...
Conclusion: Marvel Avengers: Battle for Earth un porting purtroppo mal riuscito su WiiU. Un gameplay decisamente piatto con un livello di sfida praticamente nullo e un combat system che rende gli scontri troppo simili l'uno all'altro decretano il passo falso fatto dai ragazzi di Ubisoft Canada.