Excerpt: Madden NFL 13 released back in August for all major consoles, and we were quickly impressed by the game's new presentation including the all new Infinity Engine physics, new commentary from the CBS crew, Phil Simms and Jim Nantz, and in-game features such as the 20+ new passing trajectories.
Conclusion: Madden 13 on the Wii U sacrifices the Impact Engine from the PS3/360, but adds Gamepad integration that is intuitive and works well. That combination could make the purchase a tough decision for diehards, but whether you wait for next year or go with this release, you're getting a good football...
Excerpt: A few of the 360/PS3 extras aren’t in this version, but the vast majority of modes and features made the transition. They did so with some rough load times and occasional frame rate issues, though.
Pros: GamePad play, Connected Careers’ cool new elements
Cons: First-on-a-system technical issues, repetitive Simms and Nantz
Summary: Madden NFL 13 for Wii U might have lost a little in the translation, but it's still a great game with an absolute insane amount of things to do. When you toss in the ability to tackle the game from both a player and coaching standpoint, you get a lot of variety and depth to play with.
Excerpt: When I reviewed Madden NFL 13 for the Xbox 360 a few months ago I considered it a terrific game. The additions of Connected Careers, the new Infinity Engine and the broadcasting tandem of Nantz and Simms all lend to a game that is solid is every way.
Conclusion: Vaikka FIFA ja NHL -sarjat vaikuttavat enimmäkseen paranevan jokaisen pelin myötä, on Madden NFL -sarjan meno ollut epätasaisempaa. Ominaisuuksia on tullut ja mennyt riuskaan tahtiin, ja satunnaiset kikkailut ovat vieneet pelaajien uskoa sarjaan.
Pros: Julman kekseliäs Connected Careers, parempi fysiikkamoottori, uskottavaa pelaajakäytöstä, hyvät kommentaattorit