Assassin's Creed III -- The Tyranny of King Washington
23 April 2013
Conclusion: The Tyranny of King Washington is made to the highest standards, but also overpriced for what it is. Though the new powers refresh and reshape Assassin’s Creed III’s gameplay, most of the locations and missions here are overly reminiscent of what we’ve seen time and time again in the main campaign, and only towards the end does the story really come into its own. It would be a much easier recommendation at half the price.
Pros: New powers refresh the gameplay, High production values, Story eventually pays off
Cons: Overpriced, Doesn't do enough with the setting
Excerpt: Assassin’s Creed III is the final episode in Desmond Mile’s trilogy of Assassin’s Creed games. Following a bartender who unwillingly finds out he is an Assassin who is due to save the world, Assassin’s Creed III seeks to close the story arc laid out in the previous four games and considering just how much has happened at this point, it’s a little bit disappointing to see no catch up story told for those who might not have played the game previously.
Conclusion: Another great game worthy of an epic series. If you weren’t a fan before I’d still suggest at least renting it to see if the new ideas hold your attention. The story alone is worth the price of admission, even if the ending leaves much to be desired. Get the Wii U version if you always hated pausing to check the map. Avoid it if you’re into multiplayer, unless you have a group of friends ready to play with you.
Excerpt: Developer and publisher Ubisoft brought this generation of gaming one of the best franchises ever when it introduced players to the universe of Assassin's Creed back in 2007. Since then, the series has spawned 6 different titles and featured a handful of protagonists, and the story of the ongoing war between the Assassins and Templar continues in the newest outing, Assassin's Creed III .
Excerpt: Despite being deeply flawed, 2007’s Assassin’s Creed was a damn fine example of the current console generation’s potential, one that was achieved in the subsequent Ezio trilogy. But unlike its predecessors, Assassin's Creed III was a game that had few flaws to fix, no big problems to correct, and no gameplay mechanics to reinvent.
Pros: Convinient use of GamePad screen, Remote Play support for TV-less gameplay, Complete version of the game
Cons: Sometimes muddy textures and shadows, Even more glitches than the other versions, Multiplayer servers are empty
Excerpt: Connor is a difficult character to like in some respects, because he has little interest in the plight of the patriots except as it relates to the security of his own people. He tends to act a bit like an overgrown child in some instances, lashing out at the people around him, then trusting them and helping them only a short time later. If he’s not the perfect hero, though, at least his shortcomings make him seem human.
Summary: The original 'Assassin's Creed' was a unique but flawed game that set up an interesting world and premise. Unfortunately, the play mechanics were not as precise as they should have been, leading to a title that held more promise than pleasure. Ubisoft, realizing what could be, perfected the formula with 'Assassin's Creed II'. Not only was the gameplay more engaging, but the new lead, Ezio Auditore, immediately became one of the leading characters in all of video gaming.