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6.4 out of 10 based on 2 reviews

Xena: Warrior Princess

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  • User Score (7)
    5.1 5.1 from 7 reviewers
  • Gameplay (2)
    4.8 4.8 from 2 reviewers
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  • WikiFreak Description

Xena: Warrior Princess

Xena: Warrior Princess is a Nintendo 64 fighting game. The game is developed by Saffire and it is published by Titus software, on the December 2, 1998. Xena: Warrior Princess is mainly based on the TV series. This is based on the series of The Talisman of Fate.

Features

All the levels and characters in the game Xena: Warrior Princess is familiar to the fans of the show except that there is a new character, the Boss, was introduced in this game. The game is mostly about acti…

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Xena: Warrior Princess

Xena: Warrior Princess is a Nintendo 64 fighting game. The game is developed by Saffire and it is published by Titus software, on the December 2, 1998. Xena: Warrior Princess is mainly based on the TV series. This is based on the series of The Talisman of Fate.

Features

All the levels and characters in the game Xena: Warrior Princess is familiar to the fans of the show except that there is a new character, the Boss, was introduced in this game. The game is mostly about actions. These actions take place in arenas with different surroundings which is based on the characters and level in the game. The game is featured with a variety of weapons which aids the character during the battle or in fights. Each character has its own wielding weapons for example; Xena’s Chakram, Gabrielle's staff and Callisto's sword. It is also featured with the standard fighting-game modes such as story, vs. and training plus a roster mode, where each player is able to choose a sequence of characters rather than just one. The fighting system is rather different from most of the other fight games. This difference can be seen in the game where four players are allowed to battle instead of two. It can either be a team battle, single battle or as the player wish. There is an analog stick that moves the characters around on the ground in two dimensions, with separate buttons for block, jump and duck. There is a C-buttons that handle attacks. Special moves are accomplished mostly by pulling the analog stick either toward your opponent, or away or vice-versa.

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