Reviews and Problems with Star Wars: Rogue Squadron
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Star Wars: Rogue Squadron
6 February 1999
Excerpt: Ever since I saw the original Star Wars in a theater (in 1977, mind you, which should give you an idea how old I am), I've wanted to fly an X-Wing or TIE Fighter. Owning a PC gave me the chance to do both in the mid-1990's, when LucasArts released X-Wing and TIE Fighter , two simulations that allowed anyone to do just that. Still, a little work was involved getting the missions going and achieving your objectives.
Summary: We all know the Wii version of Call of Duty 3 isn't going to sport the ultra-real next-gen graphics of the 360 and PS3 versions so let's not dwell on that. The factor here is that it brings a new motion-controlled mechanic to the game, and it works brilliantly.
Pros: Sets the standard for FPS controls on Wii, Varied gameplay scenarios keep levels fresh, Looks good considering Wii's limitations, Adrenalin-charge shooter from the word Go
Cons: No multiplayer at all, Lack of 5.1 sound a huge drawback for CoD on Wii
Conclusion: Brugernes karakter 1 bruger har givet karakteren 5 Andre artikler af CSW PlayStation 3: Need for Speed: Hot Pursuit ( 9 ) Xbox: SSX On Tour ( 6 ) Mike Oldfield: Tr3s Lunas PlayStation 2: Need for Speed Underground ( 2 ) PlayStation 2: Rally Championship ( 4 ) Popul�rt - sidste 30 dage DVD: Slither DVD: Star Trek Biograf: CPH:PIX 2014 #2 Biograf: Why Don't You Play in Hell?