Reviews and Problems with Legend of Zelda: Majora's Mask
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The Legend of Zelda: Majora’s Mask
13 June 2009
Excerpt: Many good things can be said for the Zelda series. In the past, the famous dungeon traversing, princess saving shut-in from Kokiri was hailed as the hero whose games would set the standard for action-adventure titles to come, and Link now stands alongside Mario as one of the faces to launch 1,000 Nintendo ships.
Excerpt: Link and his friends are back, and they're going to the land of Termina. Link is walking through the woods when a skull kid appears, and steals His horse Epona, and the Ocarina of time. When Link pursues him he realizes the awesome power of the mask the skull kid is wearing. He is transformed into a lowly deku scrub and follows the thief into a portal that transports him to another world.
Pros: There are so many side quests that it will make you stop concentrating on just beating the game.
Cons: There is some magic in it such as magic masks and spells.
Excerpt: What we have here is an official system sequel for a Zelda game, a feat that has not been attempted on a Nintendo console since the NES. Unlike the sub-par action game that Nintendo crapped out and named Zelda 2 (if you don’t agree then play the game right now and see how much fun it is), Majora’s Mask is a true sequel to the perfect Ocarina of Time, which was the sequel to the perfect A Link to the Past.
Excerpt: Well, don’t worry too much. While Majora’s Mask is set in the same three days, thanks to your handy dandy time altering Ocarina, it is three “Groundhog Days” that you can experience over and over. And, much like Bill Murray movie, you have certain things you have to do at certain times to get everything right. While this can get a little tiresome, it never truly detracts from the excellence of Majora’s Mask.
Excerpt: Playing The Legend of Zelda: Majora's Mask is like returning home after a long time away. It's wonderful to take in all the old familiar sights and sounds. It's nice to see the familiar faces of those I became close to while there; their familiar mannerisms and comforting (though barely intelligible) vocalizations.
Excerpt: "It's like déjà vu all over again." - Yogi Berra Writing a review for a game in Nintendo's Legend of Zelda series is different than writing a review for other games, because Nintendo's work allows discussion of higher level elements such as form and structure rather than implementation. The camera for example, which has been the bane of most other third-person games, Majora's Mask somehow improves from Ocarina of Time .
Excerpt: The first N64 Zelda game, Ocarina of Time, was a complete reinvention for the series. It was a game that you could pick up, intend to play for an hour, and then not be able to stop for five. It showed that Hyrule was a place that existed in the mind of Shigeru Miyamoto, not just some 2D GameBoy cartridge. It was, and still is, a masterpiece, a game that defied what the world had decided an adventure game should be.