Reviews and Problems with Kirby 64: The Crystal Shards
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Kirby 64: The Crystal Shards review (N64)
5 August 2008
Excerpt: For all of the things Kirby 64: The Crystal Shards does wrong, I’ll give the game one thing: It had a really cool idea. When Kirby first sprang into action on Game Boy back in 1992, his combat performance was restricted. He could suck up items and enemies, and spit them out. Interesting mechanic, and Kirby’s Dream Land made the most of it. (About a half hour’s worth.
Excerpt: With this game being as hard to enjoy as it is, I will spare you the horrible play on words that it brings to mind. There are only two possible scenarios for potential Last Resort players. If you’ve played R-Type - the perennial arcade side-scrolling space shooter - and you didn’t like it, you will hate Last Resort It’s that simple.
Excerpt: The original grey Nintendo Game Boy was a huge success when it was released in 1988. Millions of kids (and adults) picked up the new portable game system and a number of games, such as Tetris and Super Mario Land , the latest in the Mario series. While Super Mario Land captured the fun of the original NES game, the game suffered from a serious hardware limitation.