Reviews and Problems with Palit Microsystems GeForce GTS 450 (1024MB GDDR5)
Showing 1-3 of 3
15 October 2010
Excerpt: For the most part I had thought we would've probably reached the end of the GTS 450 lookovers. We've looked at a number of versions of the model and a number of different speeds. We've seen it overclocked and in SLI, but when I saw the press release for the one we're looking at today, I just had to check it out.
Excerpt: For the week prior to the launch of the GTS 450 it's just been non-stop with samples of this card. It's clear that like the GTX 460, NVIDIA partners are keen to get their model out there to the market. It's been quite an interesting launch to be honest, with a few little surprises for me when it came to out of the box clocks.
Summary: NVIDIA's new GeForce GTS 450 is a solid implementation of the Fermi architecture for the lower midrange segment. The cards have enough power to play the latest titles at resolutions up to, including 1680x1050. Older games will run just fine at 1920x1200 too. This enables users to enjoy current DirectX 11 titles at a reasonable cost point below $150. The problem? ATI has had their sub-$150 DirectX 11 Radeons out on the market since October 2009, almost a year now.
Pros: High overclock out of the box, Good additional OC potential, Very quiet, Native full-size HDMI output, Analog VGA output, GDDR5 memory, Support for DirectX 11, Support for NVIDIA 3D Vision Surround, Support for CUDA, PhysX and 3D Vision
Cons: Small performance upgrade over GTS 250, High price, DirectX 11 relevance very limited at this time