Summary: The Italian Job is by no means a bad game. Whilst playing through the story mode it is - despite areas of frustration - a fun ride. Unfortunately the game suffers from a big lack of polish in areas and had a little more time been put in to the game to polish it up then it would have achieved a higher rating.
Summary: After last year's below par release, THQ and Yuke's really had to redeem themselves with XIX. Thankfully they've made a decent game that is a large improvement over X8. There's still the odd thing here and there that could be improved with next years game and hopefully a normal season mode will be developed.
Excerpt: Bringing a host of WWE superstars to the GameCube is no small feat, just like on any console. Each superstar has their own personality, their own entrances, their own finishing moves, their own make up people, their own food people, etc.
Excerpt: During the course of a WWE review, I guess I will have to admit to my past love of professional wrestling. I grew up watching the WWF in its prime. I saw many great matches, the introduction of many classic wrestlers, and watched the dawning of new shows like RAW and Nitro. For those of you wondering, I don't keep up with the sport nearly as much. I personally feel like things are not as good as they used to be.
Excerpt: In the past 12 months, it’s safe to say that the WWE has taken a few dropkicks to the head. While diehard fans will argue that the product is even better, the ratings are down and poor Vince McMahon even fell off Forbes’ List of Richest Americans. However, before you send soup, Vince should manage to make ends meet.
Excerpt: THQ's WWE WrestleMania XIX features a solid wrestling engine and some decent multiplayer action, but it's all downhill from there because they forgot to add the WWE to their WWE WrestleMania. From the top rope, Eric drops a flying rhetorical elbow right here.
Summary: THQ's last WrestleMania game was an embarrassment to both gamers and THQ. Can starting entirely from scratch lead to redemption for GameCube wrestling?
Pros: 45 WWE SuperStars, all initially selectable, A well fleshed-out Tutorial mode, Best gameplay engine of a THQ <I>GameCube</I> wrestling game yet!, Lots of gameplay modes and match types, Ridiculously deep Create a SuperStar mode
Cons: Belts are irrelevant, Lack of solid gameplay balance, Little in the way of "secrets" or unlockable characters, Some missing entrance music, Walking animations are stilted and generic