Excerpt: After finishing construction of his beloved castle, Wario finally settles down. Unknown to him is that an evil black jewel lay under his castle, the same one that previously wiped out civilization. It seems that the curse that this jewel carries lets it turn treasures into monsters. Wario now sets out on his goal to turn all of the monsters back into his adored treasure.
Excerpt: Nintendo's anti-hero, Wario, finally makes his appearance in a game all his own in Wario World . The story, which really only to serves up the reason why your playing, begins with Wario's kingdom and treasure being magically taken from him by an evil jewel that the treasure hunter found in an earlier trip. From that point, he must travel through themed locations, finding his treasures and defeating bosses to continue on.
Pros: Downright fun, Nice level design and catchy music
Cons: Way too short, Continue system is to easy, Repeated enemy types
Excerpt: Who, exactly, is Wario? Nintendo's antihero has always been portrayed as an evil version of Mario, but the two actually rarely have appeared to be at odds with each another. Over the years, Wario has been drifting off on his own, and his character has become less of an evil nemesis for Mario and more of a wacky, fanatical, and greedy treasure hunter. Wario World is Wario's first adventure onto the GameCube.
Summary: There's nothing particularly inventive within Wario World and its appealing visuals and fun boss encounters can only go so far to offset its short length, lack of challenge and how incredibly tedious and repetitive it all is. Taking Nintendo's other Gamecube platformers into account — along with Wario's own rich heritage of handheld games — it's tough to give Wario World a recommendation.