Reviews and Problems with Tom Clancy's Splinter Cell Pandora Tomorrow
Showing 1-2 of 2
28 September 2005
Excerpt: You're given the usual assortment of sneaky lethal and non-lethal gadgets to play around with but for the most part it's you, your night/thermal vission goggles, and your gun. You've also got all the standard stylish stealth moves at your disposal, with a nice array of subtle acrobatics mixed in to give you some verticle mobility, including some moves new to the sequel such as the SWAT turn, for when you're creeping along with your back pressed to a wall and you reach a...