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7.0 out of 10 based on 30 reviews

The Sims 2

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  • User Score (22)
    8.3 8.3 from 22 reviewers
  • Expert Score (5)
    5.2 5.2 from 5 reviewers
  • Gameplay (22)
    7.4 7.4 from 22 reviewers
  • Graphics (20)
    8.0 8.0 from 20 reviewers
  • Sound (19)
    8.8 8.8 from 19 reviewers
  • Lifespan (2)
    4.1 4.1 from 2 reviewers
  • Playability (2)
    3.1 3.1 from 2 reviewers
  • Lastability (8)
    8.5 8.5 from 8 reviewers
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Pros & Cons

  • Score Distribution

Experts:
9-10
(1)
7-8
(1)
5-6
(0)
3-4
(3)
1-2
(0)
Users:
9-10
(13)
7-8
(3)
5-6
(4)
3-4
(1)
1-2
(0)
  • Expert Reviews

  • WikiFreak Description

The Sims 2

The Sims 2 is a strategic life simulation game developed by Maxis and published by Electronic Arts. It has an ESRB: T / OFLC: M / PEGI: 12+ rating and is a single player game. It is the sequel to The Sims. Players control their characters, or Sims, in various activities and forming relationships in a manner similar to real life. There is no defined final goal; gameplay is open-ended. Sims 2 features life goals, wants and fears, and fulfillment of such can produce both positive and negativ…

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The Sims 2

The Sims 2 is a strategic life simulation game developed by Maxis and published by Electronic Arts. It has an ESRB: T / OFLC: M / PEGI: 12+ rating and is a single player game. It is the sequel to The Sims. Players control their characters, or Sims, in various activities and forming relationships in a manner similar to real life. There is no defined final goal; gameplay is open-ended. Sims 2 features life goals, wants and fears, and fulfillment of such can produce both positive and negative outcomes.

Features

The Sims 2 characters' pass through six life stages (seven with University), with eventual death of old age. The aspiration system of fulfilling life goals is a feature in The Sims 2. Other additions to gameplay are career rewards, a week cycle, the cleaning skill, a variety of meals, exercise clothing, body shape affected by diet and exercise, and houses built on foundations. The Sims 2 features allows “custom content”, where modders can alter the game in ways as simple as creating a new floor texture of rocks or as complicated as writing entire patches for the game code. Specifically, custom content can be divided into four categories; Exporting where players create Sims and lots in-game or using the game's included Body Shop and exporting them to a file; Recoloring - by creating a new texture for an object; Meshing - creating an object or modifying its shape and Hacking - writing code that manipulates game and object behaviors.

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  • Manufacturer's Description

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