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9.4 out of 10 based on 285 reviews

The Legend of Zelda: Twilight Princess

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  • User Score (274)
    9.4 9.4 from 274 reviewers
  • Expert Score (13)
    9.3 9.3 from 13 reviewers
  • Value for money (3)
    10 10 from 3 reviewers
  • Sound quality (7)
    10 10 from 7 reviewers
  • Gameplay (173)
    9.7 9.7 from 173 reviewers
  • Graphics (175)
    10 10 from 175 reviewers
  • Sound (168)
    9.7 9.7 from 168 reviewers
  • Lifespan (4)
    9.7 9.7 from 4 reviewers
  • Lastability (112)
    9.5 9.5 from 112 reviewers
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The Legend of Zelda: Twilight Princess

The Legend of Zelda: Twilight Princess is a third-person shooter action adventure game developed by Nintendo EAD and published by Nintendo for the GameCube. It has an ESRB : T / CERO: B / OFLC: M / PEGI: 12+ rating. It is built on the modified version of The Legend of Zelda: The Wind Waker engine. The story centres on hero Link trying to prevent Hyrule from being engulfed by a corrupted parallel dimension, the Twilight Realm. The protoganist takes the forms of …

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The Legend of Zelda: Twilight Princess

The Legend of Zelda: Twilight Princess is a third-person shooter action adventure game developed by Nintendo EAD and published by Nintendo for the GameCube. It has an ESRB : T / CERO: B / OFLC: M / PEGI: 12+ rating. It is built on the modified version of The Legend of Zelda: The Wind Waker engine. The story centres on hero Link trying to prevent Hyrule from being engulfed by a corrupted parallel dimension, the Twilight Realm. The protoganist takes the forms of both a human and a wolf and has the help of a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask.

Features

Twilight Princess focuses on exploration and item collection. The basic control introduced in Ocarina of Time, including Z-targeting and context-sensitive buttons, is used. Players can walk, run and attack, and will automatically jump when reaching a ledge. Players use a sword and shield in combat, and have secondary weapons and items like a bow and arrow, boomerang, bombs, and clawshot. Z-targeting allows players to lock on to an enemy and automatically defend. Projectile weapons will be fired at such a target without the need for manual aiming. The context-sensitive button mechanic allows one button to cover a variety of actions, such as talking, opening, pushing, pulling, and throwing. The on-screen display shows what action, will be executed and is determined by the situation. The game features nine dungeons — a large, contained area where players battles enemies, collects items, and solves puzzles. Players navigate the dungeons and fight a boss at the end in order to obtain an item or otherwise advance the plot. Players can move around these dungeons on foot, on horse Epona, or by teleporting to one of several specified warp points. When entering the Twilight Realm, players transform into a wolf, which attacks by biting, and digs holes to create new passages and uncover buried items. Midna, a small imp-like creature who gives hints and uses an energy field to attack enemies, helps players jump long distances. The wolf characters gives improved senses and allows players to follow scent trails.The wolf sense is a way fintelligence (AI) in Twilight Princess is more advanced than in The Wind Waker. Enemies react to defeated companions and to arrows or slingshot pellets that pass by. The AI can also detect Link from further distance than in Ocarina of Time, Majora's Mask, and The Wind Waker. The score of Twilight Princess was composed by Toru Minegishi, Asuka Ohta and Kōji Kondō.

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