Excerpt: For a long time after the launch of the Gamecube, people clamored for the release of a new RPG, exclusive to the machine. Sure, there were some RPGs available such as Skies of Arcadia Legends and Phantasy Star Online , but those served only as ports with a few upgrades. Lost Kingdoms didn’t satisfy, as it was a card-battling RPG that was way too short. With Tales of Symphonia , Gamecube owners finally had their dreams come true.
Excerpt: The Gamecube has been going through some dark times as of late. In a world of jeering fanboys, in a time when bashing Nintendo had become commonplace, many of the console’s fans cried out for a game that could not only salvage the Gamecube’s lineup of RPGs, but also provide for a new and refreshing gaming experience.
Excerpt: What ingredients make for a good RPG? I'll tell you what. A compelling storyline, a highly charismatic hero or cast of heroes, a nasty bad guy, creature, or "thing" hell bent on either ruling or destroying the world, an epic struggle of magic, swords, and sorcery, a hint of romance, richly detailed and "distinguished" 3D environments, a boisterous soundtrack, 50 plus hours of gameplay, some serious one on one quality time with your game console, and of course your...
Excerpt: Just because it has cartoon graphics doesn't mean it's for the kids at heart. Tales of Symphonia hits the GameCube carrying a dark core under a childlike exterior. Take a look at this anime inspired multi-player RPG, and you probably won't be disappointed. Read the review here.
Conclusion: If you can stand all these faults, you'll be in for a treat. The battle system is in a league of its own. After a while, the story gets really interesting too. Lovely characters, a huge quest, an original battle system, an epic story (once you've passed the twenty hour mark), Tales has it all. If you like RPGs, do yourself a favor and check this game out.