Reviews and Problems with Super Smash Brothers Melee
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Review – Super Smash Brothers Melee
17 July 2006
Conclusion: The plot of Super Smash Brothers (SSB) is very much like one of those terrible movie-tie in video games (I am looking at you, X-Men). It clusters a large amount of Nintendo legends on a screen and lets them duke it out. And that is about it.
Excerpt: The idea of Super Smash Bros. Melee is simple. Take some of Nintendo’s most famous game characters and let them compete in various Beat’em up events, add some nifty weapons, hundreds of trophies for the “got to get them all” collectors and the possibility for the player to customize the gameplay and...
Conclusion: The fighting arenas are varied to a point but I found myself wanting more. Most arenas are set in familiar environs, such as the top of Princess Toadstool’s castle, the outside of Fox’s ship (while his cronies launch missiles at you), and – so help me – a Pokemon stadium.
Excerpt: Firstly, the graphics: they are gorgeous. While there is nothing that has the flash factor of the prettier star systems in Rogue Squadron , or the more intense fire fights of Halo, what there is refinement.