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8.3 out of 10 based on 368 reviews

Super Smash Bros. Melee

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  • User Score (291)
    9.5 9.5 from 291 reviewers
  • Expert Score (45)
    8.7 8.7 from 45 reviewers
  • Value for money (12)
    8.6 8.6 from 12 reviewers
  • Sound quality (11)
    7.7 7.7 from 11 reviewers
  • Gameplay (26)
    8.2 8.2 from 26 reviewers
  • Graphics (30)
    8.0 8.0 from 30 reviewers
  • Sound (18)
    8.3 8.3 from 18 reviewers
  • Multiplayer (4)
    8.6 8.6 from 4 reviewers
  • Control (3)
    8.4 8.4 from 3 reviewers
  • Addiction (2)
    9.2 9.2 from 2 reviewers
  • Lifespan (4)
    8.4 8.4 from 4 reviewers
  • Replay value (3)
    9.2 9.2 from 3 reviewers
  • Lastability (2)
    7.8 7.8 from 2 reviewers
  • Longevity (2)
    8.6 8.6 from 2 reviewers
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(31)
7-8
(14)
5-6
(0)
3-4
(0)
1-2
(1)
Users:
9-10
(231)
7-8
(48)
5-6
(9)
3-4
(3)
1-2
(0)
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Super Smash Bros. Melee

Super Smash Bros. Melee is a single player/multi player fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo GameCube. It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. The game centers on characters from Nintendo's video gaming franchises such as Mario, Pokémon, and The Legend of Zelda. The stages and gameplay modes make references to, or take their designs fro…

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Super Smash Bros. Melee

Super Smash Bros. Melee is a single player/multi player fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo GameCube. It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. The game centers on characters from Nintendo's video gaming franchises such as Mario, Pokémon, and The Legend of Zelda. The stages and gameplay modes make references to, or take their designs from, popular games released by Nintendo. The game has a CERO: A / ELSPA: 11+ (later re-rated to 3+) / ESRB: T / OFLC: G8+ / PEGI: 3+ rating.

Features

Super Smash Bros. Melee has opposing players forcing their opponents beyond the boundaries of the stage. Most attacks inflict damage and can knock back the enemy. Each character's health is measured by a meter that represents the damage received as a percentage. Unlike other games of the same genre, most moves in Super Smash Bros. Melee is accessed via one-button presses and a joystick direction. During battles, items related to Nintendo games or merchandise fall onto the game field.These items have purposes ranging from inflicting damage on the opponent to restoring health to the player. Most stages rendered in 3D, have a theme relating to a Nintendo franchise or a specific Nintendo game and are interactive to the player. Players however, can only move on a two-dimensional plane. Some stages must be “unlocked” by achieving particular requirements. In Single-player mode, players are provided with a variety of side-scrolling fighting challenges. The applicable modes range from the “Classic mode”, which involves the player battling against opponents in multiple stages until he or she reaches the boss character and “Home Run Contest”, which is a minigame involving the player trying to launch a sandbag as far as possible with a Home Run Bat. This game introduces “Adventure mode”, which takes the player to several predefined universes of characters in the Nintendo franchise. “All-Star mode” is an unlockable feature of the game, requiring the player to defeat every character in the game while having health supplements between battles. In the multiplayer mode, up to four players or computer controlled characters may fight, either in a free-for-all or in teams. The traditional mode is “Stock mode”, a solo or team-based battle in which the last player to lose their lives wins, but this can be changed to less conventional modes like “Coin mode”, which rewards the richest player as the victor; they must collect coins created by hitting enemies and try not to lose them by falling off the stage.

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