Reviews and Problems with Summoner: A Goddess Reborn
Showing 1-7 of 7
Summoner: A Goddess Reborn – Review
26 November 2004
Excerpt: Being a game critic is a little like being a soldier. Armies keep their countries safe; we play problematic games so other people don't have to. Spending 45 hours with Summoner: A Goddess Reborn won't get me the Medal of Honor—Daniel Weissenberger deserves that award, hands down. Nevertheless, I hope that I can protect others from the game's badness. Don't get me wrong— Summoner: A Goddess Reborn has some good ideas.
Excerpt: When the original Summoner came out around the time of the Playstation 2's launch, many people thought the game had promise, but failed to live up to it due to some flaws and limitations. With the sequel, we hoped that most of the issues from the first game had been resolved. The story this time around is about Maia, the Queen of Halassar, who must fulfill her destiny to become the Goddess Laharah Reborn.
Pros: Nice story, Lots of sidequests, Excellent world and character design, Real time action
Cons: Graphics could look better, Camera needs work, Slow down, Solo portions can be frustratingly difficult