Reviews and Problems with Star Wars: Rogue Leader - Rogue Squadron II
Showing 1-4 of 4
Average space shooting helped by the license
Amazon Customer "vgj_felix", amazon.co.uk
24 July 2004
Summary: I've heard that Ronseal: Quick Dry and Wood Stain does exactly what it says on the tin. You buy it and you know exactly what to expect. Rogue Squadron II: Rogue Leader? Same thing. No, I don't mean that it dries in a matter of minutes and protects surfaces for five years, nor is there a renegade general roaming the streets stirring up rebellion, shouting, "POWER TO THE PEOPLE" every once in a while.
Summary: I'll try to keep this review short. 'Rogue Leader' looks good, sounds great, plays quite well. The game really will take you back to the scenes from the original Star Wars films; your first level (although it sounds a bit extreme) is the Deathstar and trench run; the get to pull down the big walkers on snowy Hoth (remember 'The Empire Strikes Back'?); you visit cloud city; you get to man the gun turret of the Millennium Falcon, and it's fun.
Summary: Yeah, it looks great but like other Factor 5 games there are lots of little niggles which eventually irritate you into not wanting to play it, for instance: - sense of flying a spaceship is utterly absent. I know its an arcader, not a sim but its just totally unconvincing. - that stuff about no slowdown is, sadly, untrue - try flying close-up to the Star Destroyer in Razor Rendezvous and you'll get plenty - its sometimes difficult to hit the shield generators because the...
Summary: Rogue Leader must be the best looking game on the gamecube out right now (until Resident Evil comes out anyway) and it sounds great too. It creates the atmosphere of the old StarWars films perfectly and thereforer fans of the films will go crazy for this one. However the game itself is nowhere near as impressive as it looks. It's not bad by any means but it's just so unforgiving and sometimes repetitive and bland.