Summary: Star Fox Adventures was an upsetting game to play. It was upsetting because visually, it shows all the gloss Rare are known for. However, once you start to play the game you realise all is not well. The majority of 'fights' in the game can be won without even looking at the screen (while hamering one button)! The gameplay is stodgy and lacks any idea of fun and generally feels workmanlike. It is like Zelda without any depth or challenge.
Summary: Shortly before releasing Starfox Adventures, Microsoft bought out Rare for a whopping $400 million. So not only will this be Rare's final Gamecube game, it will also mean Perfect Dark, if it is to have a sequel, will appear on the Xbox. Some might not be too bothered after this effort though. Since reaching gaming's zenith of perfection with Goldeneye, Rare slow descent has been more than apparent.
Summary: Starfox has grown over the years and was developed by Rare (now under the big black wing called Microsoft.) Starfox has been on the SNES, N64 and now the GCN. Graphics Beautifully animated sprites and a world that feels real. Sound Sound effects are spot on, but again, the music lets this game down. Gameplay Its just a massive "you cant pass here unless you fetch me 30 useless items" type game, very un-inspiring.
Excerpt: "Originaly developed for the N64, and due for release late in the consoles life. Starfox Adventures dissapeared for a year, finally reappearing as a Gamecube title..and with a new lead character, none other than Nintendos own Fox Mcloud, but has this radical change been for the better? Story: Oh dear, not a good way to start an opinion. Rare have never been the best at creating a compelling story, and this is no different...this is seriously one ...
Pros: lovely to look at, good soundtrack and effects
Cons: Combat controls, Arwing sections are too short and easy, horrid voice acting, worst ending . . . ever
Excerpt: "When i bought starfox adventures I did so based solely on the hype surrounding it and that it was produced by Rare (who have always pleased before), unfortunately I was not very impressed with the game. I found the game play and fight controls to be simplistic, and in some places child-like, which is why i would recommend it too the younger game player. The main game graphics are not too bad ( although there are a gfew glitches), but the parts ...
Pros: Interesting plot
Cons: Very easy, disappointing graphics, more suited to children
Summary: Nice looking, great colour, A grade scrolling - pity about the game itself. This is very boring, Platform 101 stuff. If u're any kind of experienced gamer give this a wide berth. There is no challenge required and most of the game is madeup of a delightfully cartoonish fox running around enormous levels in a frustrated sense of confusion. There is no manual dexterity challenge here, and the plot is infantile and formulaic. Mario Sunshine requires skill and patience.
Summary: StarFox may be Rare's last game for GameCube but it isn't worth the 3 years spent on it. There are superb graphics but that doesn't make up for the endless backtracking and searching. The combat becomes boring and Prince Tricky is more annoying than helpful. The flying sections are OK and the bosses are good, the last boss isn't really anything new though. If your after a long Zelda type game then this will not satisfy.
Summary: Well three years in the making and although graphically this is impressive, unless your a five year old kid you WILL COMPLETE IT in about one weekend.....the puzzles are not taxing in the slightest and even if you were a bit stuck slippy toad (on the press of a start button) pops up and tells you exactly what to do admitedly this was fun for a while but to label it as the game of the year????
Excerpt: "...had become the GCN game Star Fox: Dinosaur Planet (Later changed to Star Fox Adventures) I was a bit skeptical about how well the game would manage to turn out. And I'm here to say that all my fears and negative thoughts about this game have come into fruition! This isn't to say that the game gets it all wrong, infact it gets some things very right. For instance the aspect that most critics and fans have been praising for quite some time: the graphics. ...