Excerpt: As Caleb points out, the game that eventually came to be known as Star Fox Adventures went through a rather lengthy, convoluted and dramatic development period. When a game treads an incredibly rocky path to retail like this one did, the end product is usually a cobbled patchwork being put on shelves to recoup costs, i.e.- not a very good game. Quite the opposite in this case.
Excerpt: Hello Star Fox Adventures , a.k.a Star Fox Adventures: Dinosaur Planet , a.k.a. Dinosaur Planet . We've been expecting you for quite some time. What has it been, two, maybe three years since you first showed yourself on the Nintendo 64? How many delays has it been since moving over to the GameCube? Three, perhaps four? You've grown up rather nice over the years. Quite a glossy shine you have on your graphics and polished gameplay to boot.
Excerpt: It took what seemed like centuries for UK-based software powerhouse Rare to finish development on Star Fox Adventures, but the time is finally upon us. Rare is giving their last hurrah as a Nintendo-exclusive development studio with Star Fox Adventures, and setting their sights on a pixel-shaded future with Microsoft’s Xbox.
Excerpt: RARE, whom after Goldeneye had been developing games ranging from average to decent, only possibly came close to their former glory once with Perfect Dark, which was released realistically too late in the N64's lifetime and required a RAM expansion for the full effect. Their follow-up, Conker's Bad Fur Day, didn't even sell due to Nintendo's fear of warping children's minds from promoting the game.
Conclusion: Characters along the way are fairly numerous and thanks to modern technology almost all of them talk with the trademarked Rare quirkiness last seen in Conker’s Bad Fur Day, including a WarpStone that sounds a lot like Fat Bastard (from the Austin Powers movies). Most of it’s light and fun, belying the action, which is often tense even though Fox will only ever tackle one opponent at a time. (Any enemies not engaged wait their turn to take a shot at Fox.
Excerpt: It's common for a familiar video game character to explore unfamiliar gameplay styles. Super Mario Bros. 2, for example, was an original title that, for familiarity's sake, was retrofitted with existing characters to make it into a Mario game. Though innovative, most gamers considered this atypical title weaker than traditional games in the series.
Summary: Star Fox Adventures send you through a rollercoaster of emotions -- from fun to boredom, fast to slow, long levels to short levels, and epic adventures to cheesy flight sim action. But the game is overall enjoyable, if far from perfect.
Pros: Item collection is with purpose (bless you Rare)., Masterful Zelda-esque action and exploration., Terrific graphics and sound.
Cons: Action is slow and boring at times., Should not be a Star Fox game., Unnatural feeling C stick control.