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Sonic-adventure-dx-director-s-cut.424264
7.5 out of 10

Sonic Adventure DX Director's Cut

The blazingly fast quest starring the blockbuster gaming charact Read more

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Reviews and Problems with Sonic Adventure DX Director's Cut

Showing 1-10 of 12

Sonic Adventure DX

The Armchair Empire
6 July 2003
  • Conclusion: In short, what I’m trying to say is that nothing has been done to address any of the problems present in the original release. And there are even glaring problems that make me wonder how much play testing was done. Take for example several points where Sonic (or one of the other playable characters) can be caught on unseen blocks. The usual procedure is to jump out of the situation and continue on your way.
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Overall 7
6.5
Gameplay 7
6.5
Graphics 5
5.0
Sound 8
8.0
Control 6
6.0
Addiction 7
7.0

Sonic Adventure DX Director's Cut

Nintendo World Report
28 June 2003
  • Summary: Can an old hedgehog learn new tricks? The answer is no.
  • Pros: 2-player support for Game Gear games, Cut-scenes can be skipped., Excellent music, Intelligently-distributed stages, Plenty of challenges, old and new, Sonic and Tails’ gameplay very enjoyable
  • Cons: Awful script, animation, and editing in cut-scenes, Dated graphics, blurrier than the original’s, Evil camera and collision bugs, Gameplay with supporting characters sometimes frustrating, Maddeningly abysmal voice acting, Some ridiculously short levels.
  • Read full review
Overall 9
8.5
Gameplay 9
8.5
Graphics 8
7.9
Sound 8
7.7
Longevity 8
8.4

Sonic Adventure DX Director's Cut

NowGamer
27 June 2003
Overall 7
6.9
Gameplay 7
7.0
Graphics 8
7.5
Sound 7
7.0

Sonic Adventure DX Directors Cut

GamersHell.com
24 June 2003
  • Excerpt: Sonic the Hedgehog is a Sega classic. I was a huge Sega fan back when I was young and Sonic for the Sega was like Mario for the Nintendo. After Sega went to making games for other consoles, I thought Sonic would die, but fortunately, I was wrong! Sonic lives on the Gamecube in 'Sonic the Hedgehog DX: Directors Cut’. Is the remake of the Dreamcast enough to keep Sonic fans happy? Or is it just some quickly made game ported to make Sonic live just a little longer?
  • Read full review
Overall 8
8.0

Sonic Adventure DX: Director's Cut (GameCube)

Gamecell
2 January 2005
  • Conclusion: Generally, this is truly a good game for a Sonic fan, and it's somewhat of a natural progression from the original Sonic games, with a few little flaws. The extras added in for DX over the original don't feel as though they've just been "tacked on" just to sell a new game, especially the mission mode which feels more like a part of the game than any of the other new additions.
  • Pros: It's Sonic, how can you lose?, Retro mixed with new style, very stylishly done., The music., Free Camera Mode., Knuckles has a rap theme, HOW COOL IS THAT?
  • Cons: Too many bottomless pits., Auto-Camera Mode., BIG THE CAT.
  • Read full review
Overall 7
7.0

Sonic Adventure DX: Director's Cut

Sofa Cinema
7 September 2004
Overall 6
6.0
Gameplay 8
8.0
Lifespan 8
8.0
Playability 4
4.0

Review: Sonic Adventure DX

N-Europe
25 August 2003
  • Conclusion: Technical flaws prevent Sonic DX from being a great platform game
  • Pros: Some great action, Lots of extra's
  • Cons: Unsteady framerate, Camera issues, Glitches
  • Read full review
Overall 8
8.0
Graphics 7
7.0
Sound 9
9.0

Sonic Adventure DX: Director`s Cut

Nintendofans.de
18 January 2010
  • Conclusion: Insgesamt ist SADX ein sehr unterhaltsames Spiel, das aber mit Sicherheit hier und da ein wenig mehr hätte herausholen sollen und bei bekannten Namen und Teams ist man immer schnell enttäuscht, wenn Fehler mit der Framerate oder ähnlichem auftreten. Trotzdem ein gelungener und unterhaltsamer Jumper, der wirklich Spaß macht.
  • Pros: Schnelles Gameplay, Tolle Musik
  • Cons: Teils schlechte Framerate, Steuerung nicht perfekt
  • Read full review Translate to English
Overall 4
4.0

Sonic Adventure DX Directors Cut

Hype
23 February 2008
Overall 9
9.0

Test : Lumines Electronic Symphony

GameHope
3 September 2005
  • Summary: On ne se lassera jamais de le répéter : le gameplay est primordial au succès d'un titre et surtout au fun qu'il peut procurer. Le puzzle game incarne peut-être l'essence même du gameplay simple à l'efficacité redoutable. Tetris était le prototype du concept addictif par excellence, sans pourtant offrir un rendu graphique ou une narration du plus bel acabit.
  • Pros: Meilleur puzzle-game de la décennie, Un gameplay hors-pair, Une expérience sensorielle hors du commun, Bon choix de skins
  • Cons: Beaucoup trop cher par rapport à une version Xbox 360 (console comprise) couplée à l'achat d'une PSP et de Lumines 1 et 2, Pas assez de contenu par rapport à la version XBLA
  • Read full review Translate to English
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