Summary: This game is absolutely amazing. The story is compelling, and the gameplay is still fresh. It is a decent 6-8 hour game, and the challenge is decent. It unfortunately doesn't provide a whole lot of incentive to replay, unless you want to go for a speed run, or just have marathons or something.
Summary: This game isn't genre defining. One thing about games being released at this time (bearing in mind this reader review is being written 2 years after the release of the game) was that they needed to be advertised well or cleverly for them to ever make a mark in the charts.
Summary: Second Sight is a one-player game that involves the elements of stealth, combat and puzzle solving. Stealth is applied in this game because there are tons of guards. None of the guards are particularly hard to kill, but sneaking can save you from confrontations.
Summary: Second Sight casts players in the role of John Vattic, an amnesiac who's nonetheless endowed with awesome mental abilities. How he's acquired those abilities and what Vattic has to do with a brutal military mission in Siberia is the onus of the story that drives Second Sight.
Summary: Second Sight has a brilliant story and a great idea behind the gameplay. You take on the role of John Vattic, who wakes up in a secure hospital/research facility with a battered, scarred body and a killer headache. He has no idea how he got there or what these people want with him.
Summary: Well this game snuck up on me big time, I didn't even know Free Radical were working on another non-timesplitters game. So it came as a pleasant surprise when I stumbled across it a few weeks ago and put my order in straight away. So what we get for our money?
Excerpt: I have just finished playing this game and had to put pen to paper to express how impressed I was by this game. It was made by the same people behind Timesplitters so it was obvious that it was going to be good but I wasn't expecting it to be this good.
Excerpt: Imagine having psychic powers, you could cheat in basketball or levitate the TV remote when you can’t be bothered to get up. Well John Vattic can, but he doesn’t use them to make himself more comfortable. You assume the role of John Vattic, a man who has just woken up from a coma with amnesia.
Excerpt: I personally did not buy this game, as it did not really look like the sort of game I would go for, however, my younger brother saw the television adverts and thought it looked good, and although I advised him against it, he went out and bought it anyway.
Pros: Atmospheric, good controls, psychic powers !
Cons: Far too short to not have multiplayer gameplay