Excerpt: Most of the game centers on the last part of the Macross saga, after the SDF-1 returned to Earth. There is a prequel section at the beginning of the game that deals with the whole first part of the Robotech storyline with still animations and voice-overs. The setting Vicious Cycle chose gave them the freedom to take the combat from the bleakness of space to the ravaged ruins of Earth, where they can use the transforming powers of the Veritech Fighters in the most...
Summary: Control a Veritech fighter, switching from ground to hover to flight mode instantly, as you battle in the ultimate combat experience! It's a desperate struggle to save the earth in over 40+ missions with 40 Veritech fighters on land, air and outer space. Take the role of intrepid fighter pilot Jack Archer, who must put his skills to the test in the ultimate battle against the forces of the alien Zentraedi.
Excerpt: The first thing that shows is the cel-shading on everything, but this unfortunately goes hand-in-hand with blurry textures. Everything does look very good and true to form to the anime series, but there is a lot of repetition among enemies and stage goals. It tries hard to recreate the Robotech atmosphere, and does so by focusing on the combat and adding in some arcade-style elements to keep the pace up.
Conclusion: Robotech Battlecry really surprised me, it's an incredibly easy game to pick up and play and the action is always entertaining. There are a few problems with it, which I thought developers had finally learnt to remedy (including a shockingly steep learning curve), but a very playable 2-player deathmatch mode with some nice arenas and a bundle of unlockable extras will ensure a decent lifespan - providing you can stick with it long enough to complete the tougher levels.
Pros: Easy to pick up and play., Varied missions., The Veritech armour is cool.
Cons: Annoyingly steep learning curve., Limited playing space on some levels.