Let down by poor execution and misplaced priorities
17 March 2010
Summary: I wanted to like this game. I really did. I had wanted to play a Rayman game for some time and my recent acquisition of a Wii, complete with Gamecube backwards compatability, gave me that chance. Unfortunately it didn't take long for me to get frustrated with the controls, which include a number of gaffes on the part of the developers. Chief among them is that, whether you like it or not, the up/down directions are inverted whenever you aim something.
Excerpt: "...forward to the release of Rayman 3, having become a fan over the last few years. My previous experience was on the Playstation but having wanted a GameCube for ages, I decided to buy one as I would have to wait a further month to see Rayman 3 on the Playstation. I got it slightly cheaper as I bought it in a bundle with the console but for the GameCube you are looking at the higher price of £39.99. It is now available on all other formats, priced ...
Pros: Sarcastic tutoring, humour and talking Rayman/Globox