Summary: When I first played Pikmin it was unlike anything, I had ever played before. You are Olimar crash landed on a planet with only 30 days to live. Your spaceship has been torn to pieces, which you must retrieve, and at the crash spot, you find these interesting creatures that look like plants. Oh, you are also only a few inches tall.
Summary: I personnally loved Pikmin. The lighting in the game was great. It wasn't too bright, or too dark. The graphics stood apart from the other Game Cube games to me. It was 3-D and had fairly large courses. Ultimatly, the best part of the game was dicovering a new "spiecies" of Pikmin, and then making millions of them to tag along. Overall, this game is five stars all the way.
Summary: I dont know what the guy T. Stewart is talking about. The Game is great, but is challenging. He/She might not have liked it because they didn't know what to do. Anyway, I thought this game was great. Challenging puzzles, 3 different endings (game over, good, and best) , and just over all a fun game. Probobly like less than 3 hours long to beat the game or lose it. You play the role of Captin Olmar (O-mari in Japan. Its a pun from another of Myamoto's games.
Summary: First off I'd like to say to anyone that says only violent M rated games are cool, then you're wrong in every possible way and you've fallen victim to the epidemic of violence and will most likely end up in some musty old jail cell for the rest of your natural lives (and if it's REALLy bad, maybe you'll be in jail for the rest of your unnatural life). Now about the game. This game is the most amazing game I've ever played. Ever.
Summary: The first thing I would like to say is that if you plan to buy this, you should get the accompanying strategy guide. If you don't, you'll find this frustrating. With the help of a guide, though, the game becomes charming and challenging. First, the game is gorgeous for being released so early in the GameCube's life cycle. Sparkling lakes, peaceful meadows, and charred fire-pits all have a realistic, but still "painted" look to them.
Summary: Normally, any game made by Shigeru Miyamoto would get a heartfelt and appreciative five stars from me. Pikmin is an exception, because Miyamoto broke one of his own rules of thumb when he designed it. That rule is: Let the player play at their own pace. Pikmin's core game play itself has the makings of a perfect game: Grow and harvest criminally cute little colorful carrot people and then use them to complete various tasks and chores in order to recover enough pieces of...
Summary: this is my review for pickmin. graphics:10/10 These are some of the best graphics ive seen for the gamecube story:8/10 Its pretty basic.its about an astronaut named Captain Olimar crashing into an unknown planet.Once you meet the pickmin.you have a whole day to find your lost ship parts or else the baddies will eat all your pickmin.you have 30 days to get 30 ship parts.or else. gameplay:10/10 controlling the pickmin is as easy as can be!
Summary: Shigeru Miyamoto is the owner of a fertile imagination. Very few who know his name will argue that point, and fewer still will argue the quality of his work. As perhaps the greatest asset still under Nintendo's grasp, his fame is surprisingly low-key. Little more than the most hard-core gamers know of his existence, but everyone who's ever seen a joystick has a pretty extensive knowledge of his creations. Super Mario Brothers. Donkey Kong. The Legend of Zelda.
Summary: Pick this up. I JUST got this game and I'm regretting I didn't pick it up sooner. Now I can't wait for the second one. They need some more difficult enemies and more variety of pikmin but other than that this game is great. This should be a first buy for anyone with a gamecube, highly recommended just because it's so different from everything else.
Summary: A good starter game. You can play in a challange mode that would good for kids of any age. Our 3 yr. old plays this game and it's a good way for them to learn the eye hand coordination. ENJOY!