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Pikmin.1516360
7.7 out of 10

Pikmin

Straight from the creative mind of Nintendo's own Shigeru Miyamo Read more

Great Deal: $199.99

Reviews and Problems with Pikmin

Showing 1-10 of 21
Overall 7
7.0
Graphics 10
10
Replay value 6
6.0
Extras 4
4.0

Pikmin

FunRanch.com
30 March 2004
  • Excerpt: Have you ever wondered what it would be like if your garden came to life? The carrots fighting with a head of lettuce, some celery snoozing in the sun, a couple of Lima beans playing with the tomatoes? Well, to play Pikmin is to practically dive into a living vegetable garden (just forget the vegetables.).
  • Pros: The ability to control an entire army of pikmin makes this game incredible. It's like having control over a school of fish!
  • Cons: This game has a 30-day time limit, so there's no time for dilly-dally.
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Overall 7
7.0
Graphics 10
10
Replay value 6
6.0
Extras 4
4.0

Pikmin

FunRanch.com
30 March 2004
  • Excerpt: Have you ever wondered what it would be like if your garden came to life? The carrots fighting with a head of lettuce, some celery snoozing in the sun, a couple of Lima beans playing with the tomatoes? Well, to play Pikmin is to practically dive into a living vegetable garden (just forget the vegetables.).
  • Pros: The ability to control an entire army of pikmin makes this game incredible. It's like having control over a school of fish!
  • Cons: This game has a 30-day time limit, so there's no time for dilly-dally.
  • Read full review
Overall 9
9.0

Expert Review

GamesAreFun
5 March 2004
  • Excerpt: Strangely enough, it's this quaintness that may have inspired the general apathy that greeted Pikmin soon before and during its release. Certainly, a large amount of people were unhappy to learn that Shigeru Miyamoto's first project on the GameCube wouldn't be a new game in the Mario series, but one starring a cuddly looking spaceman the size of drumlord's genitalia (read: approximately one inch).
  • Read full review
Overall 7
7.0

Pikmin

Thunderbolt Games
13 February 2004
  • Excerpt: I’ve seen countless reviews refer to this as a Nintendo take on real time strategy. Now I’ve never owned any type of strategy game, so here’s my take on it: Pikmin is a game where you move loads of ant-like creatures into, around and over things. This is all that happens, there are no mini-games or extra gameplay features; it could hardly be simpler. And maybe this is the problem.
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Overall 8
8.0

Pikmin (Gamecube) Review

Vooks
17 May 2002
  • Excerpt: Pikmin is a very unique game, as you might have heard; Shigeru came across the concept as he was in his own garden and admiring the small bugs running around doing their thing. His idea of the small bug-like creatures fitted in perfectly with his 100-Marios movie, the 100 Marios was a movie shown at E3 before the GameCube was out, it was supposed to show the capabilities of the GCN. How does Mario fit into the idea of Pikmin?
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Overall 9
8.5
Gameplay 10
9.5
Graphics 9
8.5
Sound 9
9.0
Control 9
9.0
Addiction 8
8.0

Pikmin

Nintendo World Report
26 January 2002
  • Summary: Come see how Nintendo's "gamble" stands the test!
  • Pros: Accessible to all skill levels and people who don't usually play games., Easy to get emotionally attached to Pikmin., Smart, intuitive controls and level-design., Very open-ended, allows the player to make his own path.
  • Cons: A bit too short for experienced gamers., Character textures aren't as nice as the environments'., Using bomb rocks tends to be tricky.
  • Read full review
Overall 8
8.2
Features 7
6.5
Gameplay 10
9.5
Graphics 9
9.0
Sound 9
9.0
Lifespan 7
7.0

Pikmin

Gaming Target
23 January 2002
  • Summary: Have you ever felt the urge to give orders to weird plant-like creatures? No? Well, read on anyway.
  • Read full review
Overall 7
6.8
Gameplay 6
6.0
Graphics 8
8.0
Sound 9
9.0

Pikmin

The Next Level
8 January 2002
  • Excerpt: Shigeru Miyamoto, deified by gamers worldwide, has been the creative force behind a few games of which you may have heard - namely, Donkey Kong and the respective Mario, Zelda and StarFox franchises. Apparently, when he's not directing masterpieces or walking on water, Shiggy (as Nintendo fanboys affectionately call him) enjoys tending to his garden. Miyamoto's adventures in agriculture served as the inspiration for Pikmin , his first original game for the Cube.
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Overall 8
8.0

Pikmin GameCube Review

DarkZero
18 April 2006
  • Excerpt: When Shigeru Miyamoto steps out of Nintendo’s Kyoto Offices for the last time, he will be best remembered for his Zelda and Mario franchises which have captured the imagination of gamers the world over. His most recent franchise, Pikmin , is unlikely to be remembered as fondly as Mario and Zelda will be, yet it is perhaps his most inventive idea since the original Zelda made its debut on the NES almost two decades ago.
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Overall 8
8.0

Pikmin (GameCube)

Gamecell
30 November 2004
  • Conclusion: Overall, Pikmin just falls short of greatness due to visuals that don't push the hardware, a few niggles control and camera-wise and gameplay that simply repeats after the blue Pikmin are discovered. A larger range of Pikmin with varied talents and abilities and a less abstract and fantastic setting would have helped (this clearly isn't the Pikmin's home planet so why couldn't Olimar have crash landed on Earth, and had recognizable oversized terrestrial creatures to...
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