Reviews and Problems with Paper Mario: The Thousand Year Door
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Paper Mario: The Thousand Year Door
12 November 2005
Conclusion: Overall, this game has many good qualities, but like other games there are its flaws, so never expect perfection. There are many factors I may not have covered here that can be mentioned, so there is always room for improvement. Although I may not have noticed these factors, thatâ€™s why I will keep playing the game and try to figure them out!
Excerpt: Does anyone remember Super Mario RPG for the SNES? I probably won’t get a resounding “Yeah!” from the general gaming populace. But Mario’s RPG adventures have always been some of the pudgy plumber’s most memorable moments. His latest quest on the Gamecube features Mario returning to the paper form he took in the original Paper Mario for the N64 to solve the millennium-old secret of what’s come to be known as The Thousand-Year Door .
Excerpt: Some games come and go. They're quickly forgotten in the rush of other releases and fail to stand up to the test of time. I played Paper Mario: The Thousand Year Door years ago, but when I slipped it into my Wii for this review, I was a little bit concerned that it might turn out to be one of those games. I think you'll see just how wrong I turned out to be.
Excerpt: There really are no other RPGs like those crazy Paper Mario games. They really like to take wholly different approaches on the genre, and that’s a nice breath of fresh air. The best part of a Mario RPG title, though, is the humor, and this one’s chock-full of in-jokes and crazy happenings.
Paper Mario: The Thousand-Year Door (Gamecube) Review
18 November 2004
Excerpt: Paper Mario? Its a funny name isnt it? Its at times like these you ask yourself who else would dare try such a concept other than Nintendo? They did try it and produced a cult hit later in the life of the N64. Paper Mario is one of those distinctly Nintendo franchises that seem to always put a smile on your face one way or another. Whether it was during the battles or the in the dialogue the feeling of Nintendo was hard to shake.