Excerpt: As dawn creeps over the horizon, you face another day of mindless violence. Roughly a thousand yards away, your enemies are standing poised and ready to attack. They don’t seem like much; just a small group of country folk that refuse to be conquered. Rumor has it that these guys have something called an Odama to help them ensure victory.
Conclusion: After playing Odama for a few hours, you will notice that this game isn’t for the average gamer. Though a pinball game at the core, there are several elements that force you to think strategically and plan out your moves. Though the combination of voice commands, real-time strategy, and pinball is rather enticing, there is just too much you must learn in order to be successful at your conquests.
Excerpt: Few game designers have proven such an eagerness to disregard the status quo as Yoot Saito. Best known for creating Seaman, the virtual-life simulator for the Dreamcast that saw you engaging in conversation with a bizarre amphibian that looked disturbingly like Yoot himself, he and his development house, Vivarium, have now launched off into a equally bizarre venture with Odama, a strategy game that quite literally turns the battlefields of feudal Japan into a pinball...
Excerpt: With all the negative press that Odama has recently received, you would be forgiven for believing that it’s a bit of a stinker. Well, to coin a phrase - one that we've just bastardised - don’t believe the tripe. Odama is a good game: it’s not the best piece of software ever made, but it accomplishes everything that it sets out to do, and providing you approach it in the right way, it can be a fun and rewarding experience.