Reviews and Problems with Mario Kart: Double Dash!
Showing 1-10 of 51
Overall 10
Gameplay 10
Graphics 9
Sound 9
Addiction 10
Mario Kart: Double Dash!!
Videogame Pub
1 October 2007
Excerpt: The kart-racing genre has always been slightly abused. Many companies have tried their hand at using kart-racers to help promote some of their larger franchises.
Summary: If you liked any of the previous Mario Kart titles, mark down November 17th, 2003, on your calendar. If you have never played a Mario Kart title, you should also buy it!
Summary: Mario Kart: Double Dash is a unique racing game which the unexpected is expected, you don't just race... you have to use your brain to take out the opposition.
Conclusion: And in terms of variety, MP4 scores high. There are games based on timing, luck, reflexes, button mashing, coordination, cooperation, path finding, and aim.
Summary: Kart Konspiracy #382: In Mario Kart 64, it always sounded as if our Italian plumber in red was saying ?I got t'it? when crossing the finish line. Now, in Double Dash!!
Summary: This game has the biggest, angriest banana I've ever seen in a game. In fact, it's a little creepy how all these inanimate objects and bits of scenery are always gazing...
Pros: 3 kinds of Battle modes, 4 players on one GameCube, or up to 16 on a LAN, All-GP marathon mode of every course, Awesome gameplay, tons of characters and items
Cons: A couple less courses than in previous Mario Karts., All characters in LAN are random, Hops, item dragging, and banana recovers removed (although they mostly don't mat...
Excerpt: Let’s face it, the only reason why you purchased a GCN was for Nintendo franchises. Whether the franchise is Mario, Donkey Kong (yet to be released), Zelda, Star...