Reviews and Problems with Mario Golf: Toadstool Tour
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Mario Golf: Toadstool Tour
12 April 2004
Excerpt: I was eager to play “Mario Golf: Toadstool Tour” when I recently purchased a GameCube. I’d only played the version for the N64 briefly before, but did enjoy the little time that I had spent with it. In the last two years, I’ve become a fairly big fan of golf games. I played a lot of “Tiger Woods” last year and spent a great deal of time with “Links” this year, so I wondered how the latest version of “Mario Golf” could stack up against the two big dogs of golf games.
Excerpt: Mario Golf: Toadstool Tour doesn’t take itself seriously. Seeing as how last time I checked, Nintendo was still aiming for the fetal-to-crawling demographic, there’s no reason why it should. The first game it reminded me of was the excellent Hot Shots Golf on the original PlayStation. That was the first game I can recall that made a cartoon out of the sport and yet still succeeded in being a magnificent simulation of the real thing.