Excerpt: Lost Kingdoms is definitely one of those unique games that you don’t find everyday. I read about it a few years back thinking, “I’ll never be able to play this” not actually realising that a while after that, I would come to own a Gamecube, find the game and play it. The game had become so successful, that a sequel was made; I haven’t played the sequel yet, since I was too entranced by this game.
Excerpt: When the GameCube arrived on store shelves, there was never any doubt that it would be home to some great games. With names like Mario, Zelda and long-absent Samus behind the company, Nintendo's first-party software is generally considered to be the cream of the videogame crop. However, Nintendo's infamous "Quality, Not Quantity" mantra is something of a double-edged sword, as many owners of the ill-fated Nintendo 64 console can testify.
Conclusion: Overall, From Softwareâ€™s Lost Kingdoms is a great experience. Though, not up there with the likes of Tales of Symphonia or Baten Kaitos, it is definitely worth you time and the experience. If you ever needed a title to get you interesting in card-based titles, this is definitely the choice for you.
Excerpt: In the realm of Argwyll, there are five kingdoms, besieged by a dark force, which has taken over all but the Kingdom of Alanjeh. Princess Katia of Alanjeh has found a magical key hidden deep in the castle which allow her to see the monsters of this dark force. Alongside the key are magical cards which allow her to summon beats to aid her in combat. Now, Katia must go from location to location, defeating the dark forces while gaining new cards for her deck.
Pros: Great card/battle system, Lighting and monster summons look good
Cons: Way too short, Graphics and audio aren't too impressive
Excerpt: GameCube games are getting to be few and far in between and I'm getting a little sick of it. Enter RPG Lost Kingdoms. It saves me from replaying Pro Skater 3 again and it'll hold me over until Eternal Darkness comes out. Sounds like a pretty sweet deal to me. But let's see just how far mediocrity can carry a game.
Excerpt: Role-playing games (RPGs) on the Nintendo 64 was a lost cause. It wasn't until the last year of the system's life that games such as Aidyn Chronicles and Paper Mario appeared. I have higher hopes for the Nintendo GameCube, and though its first outing — Activision's Lost Kingdoms — is not a traditional RPG, it bears several positive elements which make it enjoyable in its own right.