Excerpt: "Lost Kingdoms 2 is a bit of a strange beast really. I got it expecting an RPG, but it is more a hybrid of RPG, strategy game, and monster collecting a la Pokemon. The monsters however are based on old fantasy themes, including beasts like hobgoblins, orcs and skeletons as well as faeries, elves and dragons. These monsters are collected in the form of cards, and your character them summons them by using the card in conjunction with her powerful RuneStone. It ...
Pros: Innovation mixing card - collecting with real - time combat, Will appeal to those who like collecting
Cons: Probably too clunky for most to enjoy, Very short compared to most RPGs
Summary: Don't get me wrong, this is a good game, but thats all it is. The story follows a young girl who is supposed to be heir to the throne getting caught up in a struggle between two nations at war. She has the special ability to summon monsters from cards. A gizmo given to her by her mother when she was younger allows her to do this. The gameplay allows you to attack, summon, transform using your cards.
Summary: I can never decide. Should a game that like this be allowed? To me, an RPG must be fast paced, exciting and supported by a wonderful storyline. Unfortunately, Lost Kingdoms 2 fails to do this. True, it can be exciting, and the writers have tried their best to apply a good storyline to what can only be hailed as a mediocre game.
Summary: Visuals: An improvement from the first one but still not very impressive! -6.6/10 Audio: There's not much of an atmosphere created by the dull bursts of sounds. Not a strong point lets just say! -6.4/10 Gameplay: Begins as a very interesting story but, like the first one, it's just too straightforward! -6.8/10 Lifespan: This is one of the strong points. It takes around 3 and a bit weeks to complete on average and there's also a 2-player battle mode.