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Lost-kingdoms-ii.428896
6.3 out of 10

Lost Kingdoms II

The fate of a kingdom at war against an evil conspiracy lies in Read more

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Reviews and Problems with Lost Kingdoms II

Showing 1-10 of 13
Overall 7
7.3

Lost Kingdoms 2

Into Liquid Sky
4 April 2004
  • Excerpt: The story behind Lost Kingdoms 2 is set roughly 200 years after the original . This time around, players take on the role of Tara Grimface, an adept who carries around a runestone which allows her to turn cards into monsters on the battlefield. As a part of a group of thieves in search of more runestones, she becomes involved in combat as the story unfolds.
  • Pros: Improved graphics and audio, Lots of cards to collect
  • Cons: Could be longer, Voice acting is weak
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Overall 8
7.5

Lost Kingdoms II

Gaming Evolution
5 March 2004
  • Conclusion: If you had to look at Lost Kingdoms 2 in comparison with the first installment, it is indeed an improvement in the right direction for FromSoftware and for RPG followers that game on the Nintendo Gamecube. Though just like the first one in being relatively short (10-15 hours, 5-10 if you are really good) and par gameplay, the title sports some nice voice-over work, improved graphics, better two-player mode, double the amount of cards to add variety, and a more balanced...
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Overall 8
8.0

Lost Kingdoms 2

Just RPG
14 October 2003
  • Excerpt: Last month Lost Kingdoms 2 , the sequel to one of the Gamecube’s few original RPGs, was released. Featuring a variety of improvements over the first game in the series, Lost Kingdoms 2 should be enough to answer the cries of RPG-starved Gamecube fans. You play the game as Tara Grimface, a young girl traveling with a band of thieves known as the Band of the Scorpion.
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Lost Kingdoms II – Review

GameCritics.com
4 October 2003
  • Excerpt: There's a fine line between keeping a winning formula from going stale and altering it so much that it loses what was good in the first place. No developer easily escapes this challenge, with even the biggest can't-lose blockbuster occasionally straying from greatness. For example, despite featuring videogame icons, both Super Mario Sunshine and Sonic Adventure 2 were greeted only halfheartedly.
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Overall 9
8.5
Features 9
9.0
Gameplay 10
9.5
Graphics 9
8.5
Sound 8
8.0
Lifespan 7
7.0

Lost Kingdoms II

Gaming Target
19 September 2003
  • Summary: Not only do they lose it once, they manage to lose it twice!
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Lost Kingdoms II

The Armchair Empire
24 August 2003
  • Conclusion: There are five types of cards in LK2: weapon, summons, helper, independent, and transform. The weapon cards basically give Tara a physical attack. The summons cards provide a combo attack where a creature joins Tara in an action. The helper cards summon a creature to do a job for Tara—like healing her or fetching an object. Independent cards summon creatures to fight alongside Tara, and Transform cards actually turn Tara in to a creature momentarily.
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Overall 6
6.0

Expert Review

TheStar.com
31 July 2003
  • Excerpt: If you've played Lost Kingdoms and enjoyed it, then you'll be happy to know that Lost Kingdoms II is everything you'd expect from a sequel to a card-battle / role-playing game hybrid.
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Overall 6
6.0

Lost Kingdoms II

Evergeek
31 July 2003
  • Excerpt: If you've played Lost Kingdoms and enjoyed it, then you'll be happy to know that Lost Kingdoms II is everything you'd expect from a sequel to a card-battle / role-playing game hybrid.
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Overall 6
6.0

Expert Review

GamesFirst!
6 July 2003
  • Excerpt: Activision brings us a little bit of what Gamecube owners are dying to get: an RPG! Lost Kingdoms II is the sequel to the first RPG released for the GC, and it shows significant improvements. Unfortunately, it's still a fairly brief card-collecting game with a thin storyline. RPG fans should read this review before buying. Click here.
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Lost Kingdoms II Review

GameSpot
23 May 2003
  • Excerpt: A year ago, the GameCube desperately needed a role-playing game, and Lost Kingdoms--from quirky Japanese developer From Software--was the answer. Now history is repeating itself, as the sequel to this fantasy-themed game has arrived amid the GameCube's ongoing RPG drought. Like its predecessor, Lost Kingdoms II is an unusual and original game, in which you don't battle with swords and arrows, but with magical cards that summon forth powerful creatures that fight for you.
  • Pros: N/A
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