Cons: “Bond sense” and rappelling, while cool, are not quite Bond, Lock-on mechanic is somewhat limiting, Still feels like the game is holding you hand when it comes to doing specifically Bond-type maneuvers
Excerpt: Just eight months after 007: NightFire landed in stores, EA Games has published another installment in the James Bond franchise on the Game Boy Advance. This latest game is called James Bond 007: Everything or Nothing, and it ditches the first-person shooter design from the previous game for a more traditional isometric guns-and-fists setup that's better suited to the GBA's graphical capabilities and button layout.
Excerpt: Ever since Pierce Brosnan's first outing as Bond in GoldenEye, game makers have attempted to match the game based on that movie. GoldenEye (N64) is a reference point for console shooters the same way Half-Life has become a benchmark for shooters on the PC. Many have tried and failed to match the success and notoriety of GoldenEye, but that never stopped anyone from milking a well-known license. Which isn't to say that Everything or Nothing (EoN) will suck.