Summary: I received Geist as a Christmas present and I was looking forward to playing it. However, I soon found it to be not quite to be what I was expecting. The storyline is that whilst investigating Volks Corp, you are captured and submitted to an experiment that separates your soul from your body in order to train you as a Spec Ops - a special spirit operative than can possess world leaders and bend them to the will of the shadowy CEO of Volks Corp.
Summary: I was really looking forward to this game, especially after seeing advertising on the TV. After all the hype, it is just another Silicon Valley (itself flawed but a much better game),on the N64, but with the first person shooter element added. Shame, it could have been excellent.
Summary: Geist has been in development over at N-SPACE almost as long as video games them selves and it has always been a game i was looking foward to because of the unique posessing elements, essentialy Geist is a mix between a FPS,FPA(first person shooter/adventure)and survival horror game you play as john ramai a sientist who has been captured in a militry opperation experimented on and his soul ripped from his body and now you wander the corridors as a ghost scaring the hell...
Summary: Un jeu qui tient avant tout à une chose : son ambiance. L'idée de diriger un fantôme qui peut prendre possession des ennemis est en effet très originale, et permet de nombreuses variantes dans les deux grandes phases de gameplay du jeu : les énigmes sous forme spectrale, et le FPS lorsque l'on possède un hôte.