Excerpt: Geist, billed as the thinking man’s first person shooter, is the first game of its type to be exclusive for the Gamecube in a long time. While typically a straightforward FPS under the hood, Geist manages to introduce some interesting concepts at the same time making it an experience that combines some intricate puzzle solving elements, a little bit of stealth, and enough running and gunning to satisfy anyone’s bloodlust.
Conclusion: Nintendo and N-Space have created a haunting shooter experience that turns the traditional FPS on its ear. Some minor control issues, slight framerate stutters and a brief musical selection prevent Geist from being perfect, but the intriguing story, innovative multiplayer and spectral gameplay keep the game fresh and make it a must-have for GameCube owners.
Conclusion: There are only two ways to die: the body Raimi jacked runs out of health or your spiritual energy runs to zero when in geist form. Both fates are easy to avoid. The spiritual energy is replenished every time Raimi possesses something or someone, or by draining plants of their life force. During possession, anytime Raimi gets caught in the crossfire, he can “exit possession.” Not to worry though. The body that gets ripped to shreds will respawn nearby and glowing red.
Excerpt: If you've never had an out-of-body experience before, you could always try Geist, a first-person-perspective action adventure exclusively for the GameCube. In the game, your character's spirit is ripped from his body, leaving you to explore a high-tech, heavily guarded compound as an invisible being capable of possessing other living creatures--and even certain objects.
Pros: Unique premise enables a lot of fun possession-based gameplay, Single-player adventure offers plenty of surprises and variety, Surprisingly good use of slow-motion effects, Solid multiplayer takes some liberties with conventions
Cons: Shooter portions tend to feel a little stale, Frame rate sometimes chops up pretty badly, Single-player campaign is quite short
Conclusion: The game is not perfect however; the graphics appear to be less than stunning. In fact, their appearance is very similar to that of a very late N64 game. The only difference is that Geist appears to have a few more special effects added to it compared to an N64 game. This is the only part of the game that could use some work. But the game is going to be released very soon and we haven’t seen a noticeable improvement in this area.
Conclusion: And I was suprised at how much I enjoyed the story mode. I mean, the reviews in magazines just tear up the game and rip on it, but I don't know what they were playing...It's all together a very solid game, that is very unique and entertaining and brings together the modes and abilities very nicely. Great game. Buy it.