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Fire Emblem: Path of Radiance
8.2 out of 10

Fire Emblem: Path of Radiance

All of Tellius is torn in a bloody war, and only you have the me Read more

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Reviews and Problems with Fire Emblem: Path of Radiance

Showing 1-10 of 27
Overall 8
8.0
Features 9
8.5
Gameplay 9
8.5
Graphics 7
7.0
Sound 7
7.0
Lifespan 9
9.0

Fire Emblem: Path of Radiance

Gaming Target
22 January 2008
  • Summary: A review that radiates radiance on the Path of Radiance.
  • Read full review
Overall 9
8.5
Gameplay 9
9.0
Graphics 8
7.5
Sound 8
8.0
Storyline 9
9.0
Control 10
9.5

Expert Review

RPGFan
2 October 2006
  • Excerpt: Fire Emblem is something of a new entity in the West. Most people are much more informed as to its Sega contemporary, Shining Force. But when it comes to seniority, Fire Emblem is one of the eldest SRPGs in the world.
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Fire Emblem: Path of Radiance (GameCube) Review

Cubed³
13 September 2006

Fire Emblem: Path of Radiance (GC)

ccgr.org
26 July 2006
  • Excerpt: Fire Emblem: Path of Radiance Developed by: Intelligent Systems Published by: Nintendo ESRB Rating: T for Fantasy Violence For: Nintendo GameCube
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Fire Emblem: Path of Radiance

GameBrink
18 June 2006
Overall 8
8.0

Expert Review

GamesAreFun
23 March 2006
  • Excerpt: Ike brings the mercenaries to Crimea's Western neighbor, a country run by Laguz, or beastmen. This is where
  • Read full review

Fire Emblem: Path of Radiance

The Armchair Empire
1 December 2005
  • Conclusion: healers or magicians are not only much rarer, but much more susceptible to attack. It's not uncommon make a tiny misjudgement and have your one cleric totally mauled in a single attack - at which point, the only real option is to get up off the couch and hit the "reset" button.
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Overall 10
9.5
Gameplay 10
9.5
Graphics 7
7.0
Sound 9
9.0
Control 10
10
Addiction 9
8.5

Fire Emblem: Path of Radiance

Nintendo World Report
29 October 2005
  • Summary: Radiant, indeed.
  • Pros: Excellent and engrossing gameplay, Exemplary audio, Fantastic learning curve, Fully-developed story and characters, Gorgeous CG cinematics, Sizable length
  • Cons: Bland in-game character models and attack animations
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Overall 9
8.8
Gameplay 10
9.5
Graphics 8
8.0
Sound 8
8.0
Storyline 9
8.5
Control 9
9.0
Replay value 8
7.5

Fire Emblem: Path of Radiance

Project COE
17 October 2005
  • Conclusion: The battle scenes look good though. Everything is smooth, and the attacks look great. Magic and Critical Hits look especially nice, but even a regular slash from a sword can be fun to watch. Characters show no sign of damage however, which is once again disappointing.
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Overall 10
9.5
Gameplay 10
9.5
Graphics 6
6.0
Sound 10
9.5
Control 8
8.0
Addiction 8
8.0

Fire Emblem: Path of Radiance

Nintendo World Report
28 August 2005
  • Summary: Maybe it's a good thing that Zelda was delayed, because Fire Emblem might have stolen Game of the Year from it.
  • Pros: No load times whatsoever, One of the most challenging FE titles to ever be released, Party EXP. It's a good thing.™, Selectable difficulty levels available immediately, Sensational score befitting the epic series
  • Cons: 3D graphics are not up to the 2D standard Intelligent Systems created on the Super Famicom and the GBA, Animations have taken a nose dive, KANJI DEAR GOD THE KANJI MY EYES MY BRAIN THE HORROR IT BURNS
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