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Final-fantasy-crystal-chronicles-53434.440132
6.9 out of 10

Final Fantasy: Crystal Chronicles

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Reviews and Problems with Final Fantasy: Crystal Chronicles

Showing 1-10 of 25
Overall 8
8.0

Final Fantasy: Crystal Chronicles

Just RPG
24 November 2004
  • Excerpt: Final Fantasy: Crystal Chronicles ( FFCC ) is a first-rate action, third-person, hack and slash RPG targeted for up to 4 multiple players, that also succeeds as a gripping single player adventure. Though the game exhibits the highest of production values and has a Final Fantasy feel, unlike the typical game in the series, FFCC contains no sprawling, startling plot, extravagant cutscenes that advance the story, or a massive world in which to ramble.
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Overall 8
7.5
Gameplay 7
7.0
Graphics 8
8.0
Sound 8
8.0
Multiplayer 8
8.0

Final Fantasy Crystal Chronicles

GamersHell.com
28 February 2004
  • Excerpt: Final Fantasy is one of the best fantasy RPG series I have ever played. From back in the day of the first Final Fantasy on the Nintendo, I have played and beat almost every Final Fantasy that has come out. The latest installment in the series; Final Fantasy Crystal Chronicles, is no exception. Crystal Chronicles is only for the GameCube. Does it meet the high standards of the series, or is this just one to rent and forget about until the next installment in the series?
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Overall 7
6.5
Gameplay 6
5.5
Graphics 9
9.0
Sound 9
9.0
Control 8
8.0
Addiction 8
8.0

Final Fantasy: Crystal Chronicles

Nintendo World Report
9 February 2004
  • Summary: I was playing it today, and I hit a bat with a club. I may as well be jumping on crates in a sewer level, or collecting bafmodads.
  • Pros: Awesome graphics and music, It's four-player and has a good implementation of teamwork., Reasonable variety of playable characters
  • Cons: I'd rather just have menus for all players on-screen than use so many batteries (not applicable to the SP crew, though)., Slogging through dungeons without any unique takes on the gameplay really sucks., The 'bucket' is a bit too limiting, especially with bosses taking up so much space in the field.
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Overall 9
8.5
Gameplay 8
8.0
Graphics 10
9.5
Sound 10
9.5
Storyline 7
7.0
Control 9
9.0
Replay value 7
7.0

Final Fantasy: Crystal Chronicles

Project COE
9 February 2004
  • Conclusion: It may also be important to point out that this game does not feature any character voice-overs. I don't feel that this is a negative, however, because this would only serve to jumble the feel of the game making it seem overcrowded to a sense. That said, at the beginning of each level, the same woman who sings the opening song gives a brief introduction to each level during which the camera is scanning through the level to show you different things that you will face.
  • Read full review
Overall 8
8.0
Gameplay 8
8.0
Graphics 10
10
Sound 10
9.5
Control 8
8.0
Addiction 9
8.5

Final Fantasy: Crystal Chronicles

Nintendo World Report
9 February 2004
  • Summary: Everything you need to know about FFCC, short of buying a player’s guide.
  • Pros: A really cool-looking sailboat!, Best use of GBA connectivity, which is actually integral to multiplayer, Excellent graphics and soundtrack, Multiplayer adventure with both cooperative and competitive aspects
  • Cons: Bosses have annoying little friends that constantly re-spawn, Entirely random path to the final stage, Limited slots for inventory - yuck
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Overall 9
8.5
Gameplay 8
8.0
Graphics 10
9.5
Sound 10
9.5
Storyline 7
7.0
Control 9
9.0
Replay value 7
7.0

Final Fantasy: Crystal Chronicles

Project COE
9 February 2004
  • Conclusion: It may also be important to point out that this game does not feature any character voice-overs. I don't feel that this is a negative, however, because this would only serve to jumble the feel of the game making it seem overcrowded to a sense. That said, at the beginning of each level, the same woman who sings the opening song gives a brief introduction to each level during which the camera is scanning through the level to show you different things that you will face.
  • Read full review
Overall 9
8.5
Gameplay 9
8.5
Graphics 10
10
Sound 8
8.0
Control 9
9.0
Addiction 7
7.0

Final Fantasy: Crystal Chronicles

Nintendo World Report
9 February 2004
  • Summary: Square’s return to Nintendo consoles is a great multiplayer game, but it shouldn’t be played alone or with RPG expectations.
  • Pros: Cooperating with friends to solve puzzles and beat enemies, Pleasant, unusual Celtic soundtrack, Unbelievable graphics
  • Cons: Laughable voiced level intros, The story goes nowhere., Too many niche forging materials clog inventories
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Overall 7
7.0

Final Fantasy: Crystal Chronicles

Sofa Cinema
11 April 2005
Overall 7
7.0

Final Fantasy: Crystal Chronicles

Sofa Cinema
11 April 2005
Overall 8
8.0

Allez monte dans ma caravane !

OteraGame
1 August 2005
  • Conclusion: Alors certes, Square-Enix nous offre un Final Fantasy à part de la saga, un jeu qui ne plaira pas à tous les fans de RPG, puisqu’il s’agit plus d’un «Hack & Slash» et qu’en solo il peut s’avérer très ennuyeux et répétitif. Mais Final Fantasy Cristal Chronicles a été développé dans l’optique de jouer à plusieurs. Et sur ce coup la le pari est gagné totalement, grâce à l’utilisation subtile de la connectivité GC/GBA.
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