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Final Fantasy: Crystal Chronicles
6.6 out of 10

Final Fantasy: Crystal Chronicles

Join a crystal caravan and seek the water of life! Miasma slowly Read more

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Reviews and Problems with Final Fantasy: Crystal Chronicles

Showing 1-3 of 3
Overall 5
5.0
Gameplay 6
5.6
Graphics 7
6.7
Sound 6
5.6
Storyline 3
3.3
Replay value 6
5.6

Final Fantasy Crystal Chronicles

RPG LAND
24 March 2008
  • Excerpt: >While it received a really bad rap overall, Final Fantasy Crystal Chronicles also managed to upstart a new subseries to Square Enix’s megafranchise, so perhaps it did do something right. Namely, it was fun to play in a group. So welcome to a short review.
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Overall 7
6.5
Gameplay 7
6.8
Graphics 9
9.2
Sound 8
8.4
Storyline 7
6.5
Control 8
8.0

Expert Review

RPGFan
30 November 2004
  • Excerpt: It has been a very long time since a Final Fantasy game appeared on a Nintendo console. Ignoring the Game Boy incarnations, Final Fantasy and Square have been absent since the “good ol’ days” of Super Nintendo.
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Overall 7
6.5
Gameplay 6
5.5
Graphics 9
9.0
Sound 9
9.0
Control 8
8.0
Addiction 8
8.0

Final Fantasy: Crystal Chronicles

Nintendo World Report
9 February 2004
  • Summary: I was playing it today, and I hit a bat with a club. I may as well be jumping on crates in a sewer level, or collecting bafmodads.
  • Pros: Awesome graphics and music, It's four-player and has a good implementation of teamwork., Reasonable variety of playable characters
  • Cons: I'd rather just have menus for all players on-screen than use so many batteries (not applicable to the SP crew, though)., Slogging through dungeons without any unique takes on the gameplay really sucks., The 'bucket' is a bit too limiting, especially with bosses taking up so much space in the field.
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