Summary: Awful, frankly. The controls are inert and lifeless, both X and Y axis responding to nothing at first and then giving you full lock or full throttle without warning. Attempting to assign the accelerator and brake to the shoulder buttons (as is effectively achieved in Forza, for example) is even worse. The Gamecube controller just isn't suited to the sort of precision you need when driving any sort of simulation.
Excerpt: "...mode is more for the F1 purist most other gamers will get bored after about 2 races. Team mate challenge **************************** This is a mode where you race, but you have to finish in front of your team mate to try to win the championship. This is a fun mode and will increase the lifespan of the game. Domination ***************** Now this is something a bit different again for the F1 purist, this is where you do an F1 championship ...
Pros: Graphics are pretty sharp .
Cons: Controls is not very smooth . Electronic arts .
Summary: Reading the back of the game gives the prospective buyer the impression that this title will be pretty fantastic, sampled F1 engines, grid girls, realistic collision damage and first class A.I. for the drivers racing against you. I payed my £40.00 and rushed home to drive the new Renault and Toyota F1 cars.
Summary: Although there is nothing essentially bad about this game, it doesn't really excell in any areas either. The game offers the usual features of quick arcade mode or the more detailed simulation mode, and being able to customise your own championship so you race on the normal circuits in the order you prefer. You must also complete some driving tests before you can start a championship season, similar to Gran Turismo on the PS.