Summary: Awful, frankly. The controls are inert and lifeless, both X and Y axis responding to nothing at first and then giving you full lock or full throttle without warning. Attempting to assign the accelerator and brake to the shoulder buttons (as is effectively achieved in Forza, for example) is even worse. The Gamecube controller just isn't suited to the sort of precision you need when driving any sort of simulation.
Summary: Reading the back of the game gives the prospective buyer the impression that this title will be pretty fantastic, sampled F1 engines, grid girls, realistic collision damage and first class A.I. for the drivers racing against you. I payed my £40.00 and rushed home to drive the new Renault and Toyota F1 cars.
Summary: Although there is nothing essentially bad about this game, it doesn't really excell in any areas either. The game offers the usual features of quick arcade mode or the more detailed simulation mode, and being able to customise your own championship so you race on the normal circuits in the order you prefer. You must also complete some driving tests before you can start a championship season, similar to Gran Turismo on the PS.