Reviews and Problems with Eternal Darkness: Sanity's Requiem
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Eternal Darkness: Sanity's Requiem (GC)
4 July 2013
Excerpt: ?My name is Dr. Edward Roivas. I am a clinical psychologist. I am also dead.? Thus begins a game that starts out as a murder mystery, ends as a global conspiracy spanning across thousands of years, and in between involves over a dozen actors across a variety of eras and stages. Stranger still, the game is narrated by none other than the murdered man himself. Eternal Darkness: Sanity?
Excerpt: Blood and gore sell games, much to the horror of parents and senators everywhere. For proof, you need look no further than the runaway success of franchises like Capcoms mega-popular Resident Evil or Konami's fan favorite, Silent Hill . Despite this, Nintendo has rarely tried to capitalize on the phenomena. Since their earliest days, theyve generally been content to stick with family-friendly titles, and theyve experienced great success doing so.
Excerpt: Brow furrowed in concentration you guide your character through the heavy wooden door and straight into a room heaving with grotesque zombies. They turn towards you as one, arms outstretched and moaning. No problem, you’re armed to the teeth with various guns, blades and magical powers. You go to aim your weapon, but your character does not respond. “Your controller is not registering. Please check it is connected properly” reads an official notice on screen.
Summary: From beneath the secrets of time and space, the story of the Eternal Darkness unfolds, echoed through thirteen chosen souls. Thirteen people, their fates inextricably entwined with the destiny of the human race, fight an incomprehensible war against the malignant regime of the Ancients.
Pros: This game has not
yet been evaluated. When it is, we will outline the positive
aspects of this title here.
Cons: This game has not
yet been evaluated. When it is, we will outline any negative
aspects of this title here.
Excerpt: Alex Roivas is woken from a nightmare to find out her grandfather has been brutally murdered. She travels to Rhode Island to identify the body and when the police fail to turn anything up, she begins to search through the ancient Roivas mansion on her own, turning up a secret study and the Tome of Eternal Darkness. She reads the Tome, discovering the history of ancient beings in conflict and the forces in the past that are set to free them or to fight them.
Pros: Excellent story and voice acting, Great detailed environments, Sanity and Magic add depth to combat
Excerpt: Eternal Darkness is a very innovative and unique game that blends elements from Resident Evil with a great story. The game focuses more on the characters and plot, toning down the constant zombie blasting (although there is a good deal of it). Add in clear graphics, phenomenal sound, a good control setup, and you have an excellent game.
Conclusion: All in all, Eternal Darkness is well worth the time (~10 hours per playthrough, and the complete story requires all three playthroughs) and money required to play it, which makes the lack of general interest downright infuriating. (Incidentally, pigs may fly before I stop complaining about people not supporting things I respect.
Excerpt: If the Resident Evil series is the George Romero of videogames, then Eternal Darkness is something more cerebral. Eternal Darkness calls to mind Edgar Allan Poe, Clive Barker or (to match the quote above) the videogame equivalent of Shakespeare’s three weird sisters. More importantly, the gameplay of Eternal Darkness is on the same cerebral level as the storyline.